I like X-Men characters but their games typically suck, and I like the gameplay style of Zelda but the characters are basically boring. So. Now I'm making my own game, where you can change characters in shops while equipping powers as items. I've created tiles for about the first ten characters, I've created power items that are far from done, I've created a very basic rough draft of a small portion of map, and I plan on including about 50 playable X-Men, and about as many villains who are likely to become playable in a 2nd quest. I don't need to hear from purists saying that chocolate and vanilla should never go together, or that every fan-game has to act like a sequel in nearly every way to the original content. There was a game missing from my library that I wanted to play. It didn't exist, so I'm making it. Shower me with praise.
Edited by Thunderfist, 20 July 2018 - 06:21 AM.