Jump to content

Photo

Zelda 1 Enemies we Hate


  • Please log in to reply
53 replies to this topic

#46 Kite

Kite

  • Members

Posted 14 October 2014 - 06:24 PM

The enemy I hate the most in Zelda 1 is this guy:

 

FEUAzWw.png

 

He knows you're on a quest to save Hyrule and it's apparently his job to talk to you or something, but he goes out of his way to be as lazy or annoying as possible about it. Sometimes he's even outright hindering.

 

  • He gives you a crappy wooden sword at the start of the game... but only after you bug him. While the sword is helpful, he's really not hurting for resources because...
  • He runs the "Money Making Game," an underground gambling ring that extends to several places in Hyrule. He has no problems with robbing the hero blind with it.
  • He just flat out refuses to give you better swords despite having them until you have "mastered using them." His measurement of being a master swordsman is really arbitrary since it's not like you can just look at people and say "you have 6 heart containers."
  • He has tight control over all the potion shops in Hyrule. The only way to shop at them is through his recommendation.
  • He won't let you fight Ganon unless you have the triforce. You could maybe see that as him trying to be helpful by preventing Link from getting slaughtered by Ganon, but alternatively he could be making sure Ganon can pick it up from your corpse.
  • There are times where he will block your way and won't let you pass unless you "leave your life or money." That's rather evil.
  • He gives cryptic hints with little to no meaning. Sometimes the hints are even flat out wrong.
  • He chucks fireballs at Link. I mean it's not Link's fault that his sword slipped and hit the immortal old man.
  • You might think that maybe the old man is actually a network of old men, but he runs a network of magical stairs that take you across Hyrule in a flash. It would not surprise me at all if he had many more sets of stairs that he wasn't letting Link use.
  • Speaking of that network of stairs, he doesn't tell Link where any of them go, so it's really easy to get lost if you just don't know the logic behind them.
  • He makes you pay him money if you destroy some of his secret entrances. He does this knowing full well that the hero has to find secret dungeon entrances so doing this by accident is a high possibility.
  • He makes offers where he will only let you have one of two items: a potion or a heart container. Thanks to his tight control of the potion shop network, this is his way of saying you'll have to go to him for potions regardless. Also he throws away the item you don't pick instead of giving both to the hero like a nice person would do.
  • Did I mention he's immortal?
  • He wears red robes and tries to act as an adviser. You know who else wears red robes and tries to act like an adviser? Jafar.

 

So yeah. Don't be fooled. The Old Man is definitely a Zelda 1 enemy. :glare:


  • Rambly, Anthus, Russ and 7 others like this

#47 Jamian

Jamian

    ZC enthusiast

  • Members

Posted 14 October 2014 - 06:32 PM

Plot twist: after you defeat Ganon, he reveals he's actually your father, and asks you to take his mask off... and then... it's Abei.


  • coolgamer012345 and HavoX like this

#48 coolgamer012345

coolgamer012345

    🔸

  • Members
  • Location:Indiana, USA

Posted 14 October 2014 - 06:36 PM

The enemy I hate the most in Zelda 1 is this guy:

 

FEUAzWw.png

 

He knows you're on a quest to save Hyrule and it's apparently his job to talk to you or something, but he goes out of his way to be as lazy or annoying as possible about it. Sometimes he's even outright hindering.

 

  • He gives you a crappy wooden sword at the start of the game... but only after you bug him. While the sword is helpful, he's really not hurting for resources because...
  • He runs the "Money Making Game," an underground gambling ring that extends to several places in Hyrule. He has no problems with robbing the hero blind with it.
  • He just flat out refuses to give you better swords despite having them until you have "mastered using them." His measurement of being a master swordsman is really arbitrary since it's not like you can just look at people and say "you have 6 heart containers."
  • He has tight control over all the potion shops in Hyrule. The only way to shop at them is through his recommendation.
  • He won't let you fight Ganon unless you have the triforce. You could maybe see that as him trying to be helpful by preventing Link from getting slaughtered by Ganon, but alternatively he could be making sure Ganon can pick it up from your corpse.
  • There are times where he will block your way and won't let you pass unless you "leave your life or money." That's rather evil.
  • He gives cryptic hints with little to no meaning. Sometimes the hints are even flat out wrong.
  • He chucks fireballs at Link. I mean it's not Link's fault that his sword slipped and hit the immortal old man.
  • You might think that maybe the old man is actually a network of old men, but he runs a network of magical stairs that take you across Hyrule in a flash. It would not surprise me at all if he had many more sets of stairs that he wasn't letting Link use.
  • Speaking of that network of stairs, he doesn't tell Link where any of them go, so it's really easy to get lost if you just don't know the logic behind them.
  • He makes you pay him money if you destroy some of his secret entrances. He does this knowing full well that the hero has to find secret dungeon entrances so doing this by accident is a high possibility.
  • He makes offers where he will only let you have one of two items: a potion or a heart container. Thanks to his tight control of the potion shop network, this is his way of saying you'll have to go to him for potions regardless. Also he throws away the item you don't pick instead of giving both to the hero like a nice person would do.
  • Did I mention he's immortal?
  • He wears red robes and tries to act as an adviser. You know who else wears red robes and tries to act like an adviser? Jafar.

 

So yeah. Don't be fooled. The Old Man is definitely a Zelda 1 enemy. :glare:

... I never knew that Z1 could be this in depth. and it all makes sense...

You have blown my mind.



#49 HavoX

HavoX

    Has more posts in Doomworld than in PureZC

  • Members
  • Real Name:Jon
  • Location:Republic, Missouri

Posted 14 October 2014 - 06:42 PM

The enemy I hate the most in Zelda 1 is this guy:
 
FEUAzWw.png
 
He knows you're on a quest to save Hyrule and it's apparently his job to talk to you or something, but he goes out of his way to be as lazy or annoying as possible about it. Sometimes he's even outright hindering.


Isn't that the reason he became a boss in Abobo's Big Adventure in the first place?

#50 Limebeer

Limebeer

    You can do anything with the abuse of the Animal Husbandry skill

  • Members
  • Real Name:Aaron
  • Location:Ontario, Canada

Posted 19 October 2014 - 07:30 PM

everyone seems to hate darknuts... does no one remember that if you stab at them then immediately pressed a different direction mid-stab it'd count as you striking them from the direction you are changing to, making it easy to hit them instead of hitting their shield? Atleast in the consol game it did :)
I think that if you used the flute against the Pol's Voice it'd die as well... though that may have just been in Link's Awakening, I don't remember :O

River Zora's I've always hated, no matter the game, as well as peahats! And for bosses, Gleeok.



#51 coolgamer012345

coolgamer012345

    🔸

  • Members
  • Location:Indiana, USA

Posted 19 October 2014 - 07:40 PM

everyone seems to hate darknuts... does no one remember that if you stab at them then immediately pressed a different direction mid-stab it'd count as you striking them from the direction you are changing to, making it easy to hit them instead of hitting their shield? Atleast in the consol game it did :)
I think that if you used the flute against the Pol's Voice it'd die as well... though that may have just been in Link's Awakening, I don't remember :O

River Zora's I've always hated, no matter the game, as well as peahats! And for bosses, Gleeok.

Nope, it was confusing in the manual, though. As, in the famicom, the controller had a microphone built in, and the manual says to use sound to hurt them. This wasn't changed in the NES manual, and in the NES, there wasn't a microphone, so alot of people assumed the Flute was what the manual meant, but it didn't work, at all.

 

I think someone made a script for ZC that makes the whistle hurt Pols Voice, though.

 

Edit: sorry for this being a bit off-topic.


Edited by coolgamer012345, 19 October 2014 - 07:41 PM.

  • Limebeer likes this

#52 Shane

Shane

    🩶

  • Moderators
  • Pronouns:He / Him
  • Location:South Australia

Posted 19 October 2014 - 08:28 PM

We all hate the Peahats.

I don't



#53 Limebeer

Limebeer

    You can do anything with the abuse of the Animal Husbandry skill

  • Members
  • Real Name:Aaron
  • Location:Ontario, Canada

Posted 19 October 2014 - 08:54 PM

Nope, it was confusing in the manual, though. As, in the famicom, the controller had a microphone built in, and the manual says to use sound to hurt them. This wasn't changed in the NES manual, and in the NES, there wasn't a microphone, so alot of people assumed the Flute was what the manual meant, but it didn't work, at all.

 

I think someone made a script for ZC that makes the whistle hurt Pols Voice, though.

 

Edit: sorry for this being a bit off-topic.

Ah yeah, I remember reading about the Mic thing a while ago for the japanese NES, but I wasn't able to remember when they made it so that the whistle/ocarina killed them... I do remember the arrows making them easy, as well as helping improve my game archery skills for timing.



#54 Anthus

Anthus

    Lord of Liquids

  • Members
  • Location:Ohio

Posted 29 December 2014 - 11:57 PM

Dodongos are annoying. Not as much in the actual first quest, but in a lot of ZC quests, you end up fighting large numbers, and if you run out of bombs it can be really annoying. Darknuts don't annoy me anymore, but blue wizzrobes can be annoying if the room layout if too small. 




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users