So... it's been a while since I updated this; right? Well that's mostly because I haven't been working on it/have been resisting the urge to use ffcs. However, ffc's are easier for some things. (Like ice rods.)
The addition of an ffc script for the ice rod (which is still only partially functioning) is one of the things that I've done recently.
The others are a way to set and unset lweapon level 1 flags at will, adding in default graphics and sound settings and fixing some bugs with Lweapon removal.
The latter was done with a suggestion based on a conversation with Russ and basically eliminated situations where you want an lweapon to disappear and it was doing something else, like making beam shards. I haven't tested the solution in all situations yet, though.
I also feel that the power bracelet, hookshots, swords, candles, hammers and reflected lweapons will require ffc scripts.
I just haven't written them yet. (Reflected lweapons are as especial brand of weird, from my observations.)
The script file and readme are now updated to reflect these changes.