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Ice rod?


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#1 Master Maniac

Master Maniac

    Earth, Wind, Fire, and Water.

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Posted 14 July 2010 - 04:48 PM

I know I've seen an Ice rod script somewhere, but I can't remember where... >.> I think there was one at AGN, but I couldn't find it.

Anyway, I need a few things scripted, things that I can't think of how to do myself.

1- Ice rod.
-- Behavior : Damages enemies (small amount, enough to kill keese, gels, etc), Freezes enemies in place, changes water combos to "X" combo if the spawned Lweapon passes over them, can trigger secrets,
-- Speeds : The Lweapon should move about the same as the "Magic" or "Fire" Lweapons
-- Requirements : DOES NOT REQUIRE MAGIC TO USE.

2- Sinking pushblocks.
-- Behavior: Basically a normal push block, except it can be pushed onto water. Actually, could use pushable combos for this.Anyway, if the block is pushed into water, it moves the block back to its original position, and draws a combo (splash) over the water combo that it fell into.

Puhlease?


#2 Wolfman2000

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Posted 15 July 2010 - 08:24 AM

You would use the item editor to specify how much magic it uses, if it uses magic at all. I think the script only defines some of the lweapon projectile attributes when fired.

#3 Master Maniac

Master Maniac

    Earth, Wind, Fire, and Water.

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Posted 15 July 2010 - 03:32 PM

QUOTE(Wolfman2000 @ Jul 15 2010, 05:24 AM) View Post

You would use the item editor to specify how much magic it uses, if it uses magic at all. I think the script only defines some of the lweapon projectile attributes when fired.

Yeah, I will have my weapon made and everything, damage and stuff will be no big deal. I guess the better question to ask is if someone could provide the script to freeze the enemies >.<

#4 Joe123

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Posted 21 July 2010 - 04:44 AM

Oh yeah I have some freezing code, I'm not sure how portable it is though. I'll have a look at some point, if I've not done it in a couple days bother me again 'cause I'llve forgotten.

There's a flag, 'Block Hole', which should be what you want for the water thing.


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