The L and R buttons in ZC
#16
Posted 26 September 2007 - 04:22 AM
#17
Posted 01 October 2007 - 10:53 AM
#18
Posted 02 October 2007 - 08:12 PM
#19
Posted 02 October 2007 - 08:30 PM
I dont usually use them.
#20
Posted 03 October 2007 - 08:05 PM
#21
Posted 03 October 2007 - 08:31 PM
#22
Posted 13 October 2007 - 12:19 PM
It'd ALSO Be nice if we could get even MORE buttons for ZC though. icon_razz.gif No sense in having to take over two fully functional buttons when you could just make more. Buttons used SPECIFICALLY For scripted functions, and nothing else.
Like A/B/X/Y, L/R, start/select ?
You read my mind ... people requested a new feature halt until 2.5, but then :evilgrin: let's just say it's "more than possible".
As to the poll in question: I use them very frequently. I went as far as to memorize things like how many taps of "L" it is to go from boomerang to arrow in Lost Isle.
#23
Posted 13 October 2007 - 12:39 PM
#24
Posted 18 October 2007 - 03:33 PM
Using L and R for other features would be fun.
Question: do people hate quests that put the items out of their usual order? I have been strongly considering doing this for DoR, just because the default order doesn't make sense in a few aspects. In particular, the hookshot and the boomerang SHOULD be next to eachother.
#25
Posted 20 October 2007 - 08:57 PM
#26 Guest_laris (Guest)
Posted 27 December 2007 - 01:59 PM
#27
Posted 27 December 2007 - 02:25 PM
_L_ will probably add X and Y buttons in the post-2.50 era
#28
Posted 27 December 2007 - 02:28 PM
#29
Posted 27 December 2007 - 09:52 PM
_L_ will probably add X and Y buttons in the post-2.50 era
What do you mean by "probably"? By the time _L_ is done, Zelda Classic will be called Link to the Past Classic.
But anyways, to answer the poll, I cannot live without them. I'll ocassionally open up the subscreen, but for the most part I just scroll with L and R, since I have memorized how many times to press them to get from one item to the next. That's why Lost Isle confused me so much. The items were in different positions.
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