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The L and R buttons in ZC


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Poll: The L and R buttons in ZC

How important are the L and R buttons to you in ZC?

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#16 Alestance

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Posted 26 September 2007 - 04:22 AM

I use them, sometimes, however the fact that when your surrounded by enemies... well, you take time cycling. When you are on the subscreen, it pauses. Anyway, I'd definitly use the L & R for other actions, like Jump for L and Talking, doing, reading, rolling for R. icon_biggrin.gif

#17 Wolfman2000

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Posted 01 October 2007 - 10:53 AM

Sometimes I use L and R, sometimes I don't. I usually use the subscreen more in the dungeons, where I can have a map to view that shows one way exits and whatnot (you know what I mean if you remember the original NES dungeons).

#18 ziplobob2

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Posted 02 October 2007 - 08:12 PM

What do the l and r buttons do?

#19 Phoenix Fable

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Posted 02 October 2007 - 08:30 PM

L and R are used to switch items in ZC.

I dont usually use them.

#20 Beefster

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Posted 03 October 2007 - 08:05 PM

I don't usually use them. I'd rather they be used for rolling and lifting and the likes.

#21 Bayta

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Posted 03 October 2007 - 08:31 PM

I don't think I've ever used those buttons to switch items. Only with scripts like the rolling script.

#22 Koopa

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Posted 13 October 2007 - 12:19 PM

QUOTE

It'd ALSO Be nice if we could get even MORE buttons for ZC though. icon_razz.gif No sense in having to take over two fully functional buttons when you could just make more. Buttons used SPECIFICALLY For scripted functions, and nothing else.


Like A/B/X/Y, L/R, start/select ?

You read my mind ... people requested a new feature halt until 2.5, but then :evilgrin: let's just say it's "more than possible".

As to the poll in question: I use them very frequently. I went as far as to memorize things like how many taps of "L" it is to go from boomerang to arrow in Lost Isle.

#23 Nathaniel

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Posted 13 October 2007 - 12:39 PM

I use them all the time, but it requires a little more effort once you accumulate enough items. Also, in quests that use custom subscreens that have the items out of order, such as with Lost Isle, it is in a sequence that I am not used to and requires me to rethink the cycle.

#24 Radien

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Posted 18 October 2007 - 03:33 PM

I use them all the time for cycling through items, but the problem is that the game doesn't pause, so often I forget the order of the items and end up shooting myself in the foot trying to use them. I should use the paused menu more often, but it's so slooooow to come up...

Using L and R for other features would be fun. icon_smile.gif

Question: do people hate quests that put the items out of their usual order? I have been strongly considering doing this for DoR, just because the default order doesn't make sense in a few aspects. In particular, the hookshot and the boomerang SHOULD be next to eachother.

#25 MarioBrosCom

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Posted 20 October 2007 - 08:57 PM

I just go to the menu. I have L and R mapped to Q and W and I still don't use them despite having them so close to A and S (which I use for A and B respectively).

#26 Guest_laris (Guest)

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Posted 27 December 2007 - 01:59 PM

I use them alot...but making more buttons are very nice... I always play ZC with a PS2 handcontroller so I could use more actionbuttons. Impossible to play Zelda with keyboard, doesn´t feel right icon_smile.gif

#27 Beefster

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Posted 27 December 2007 - 02:25 PM

That doesn't really work for me because my 12-button controller doesn't get support for its Control Pad in ZC. So it's a pain to move around because of the joystick.

_L_ will probably add X and Y buttons in the post-2.50 era

#28 Titanium Justice

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Posted 27 December 2007 - 02:28 PM

I use them all the time for cycling threw the items, but that dosen't mean that i don't use the enter key, I use the enter key to see what (Unequipable) items i have if i forget what i have.

#29 Russ

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Posted 27 December 2007 - 09:52 PM

QUOTE(Beefster @ Dec 27 2007, 11:25 AM) View Post

_L_ will probably add X and Y buttons in the post-2.50 era

What do you mean by "probably"? By the time _L_ is done, Zelda Classic will be called Link to the Past Classic.

But anyways, to answer the poll, I cannot live without them. I'll ocassionally open up the subscreen, but for the most part I just scroll with L and R, since I have memorized how many times to press them to get from one item to the next. That's why Lost Isle confused me so much. The items were in different positions.


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