This will be a fun tileset when released. I'm really liking everything I'm seeing here.
#136
Posted 23 June 2014 - 08:47 AM
#137
Posted 23 June 2014 - 07:12 PM
Update:
- More dungeons, new dungeon palettes!
- Imported all dungeon, indoor and cave graphics into the tileset!
- New content for dungeon, indoor and caves!
- Organized and fixed enemies.
- Better subscreen w/ Triforce
- Preparing for first release.
Upcoming: Release.
Bonus:
- Bourkification, Sheik and Jared like this
#138
Posted 24 June 2014 - 08:41 AM
The tileset has been released. It will be available in the database soon. You can currently find it in this thread.
- Sheik and Demonlink like this
#139
Posted 24 June 2014 - 08:52 AM
That being said the thread has run its course. We would appreciate it if the staff locked this thread so that the discussion can move to the new topic.
Also tagged with one or more of these keywords: FireBird, Tileset
Zelda Classic →
General ZC Discussion →
Wondering about external tileset import/export in ZCStarted by anarkhya , 21 Jul 2024 tileset |
|
|
||
Zelda Classic →
ZQuest Editor Help →
Extracting combo graphics as image files?Started by time_axis , 12 Aug 2018 tileset, zquest, tiles, palette |
|
|
||
Zelda Classic →
Developers' Exchange →
Question about NPC for Firebird tilesetStarted by Damasz , 12 May 2018 firebird, NPC |
|
|
||
Zelda Classic →
Developers' Exchange →
LttP-Standard DoR tilesStarted by Reflectionist , 26 Mar 2018 DoR, LttP, Firebird, Mountains and 2 more... |
|
|
||
Zelda Classic →
Quest Design Help →
How "incomplete" is the Firebird Tileset?Started by MrPow , 25 Oct 2017 firebird, tileset, design and 5 more... |
|
|
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users