The saving feature was unique. Other console games used Passwords or didn't even offer saving options.
The number of useable sprited item classes (built-in Player&Enemy Weapons) is still a thing, that makes it hard for other adventures, to compare with the Zelda series.
The atmosphere of the first game was so fascinating.
And Nintendo has always been so smart, to publish very beautiful illustrations of the characters, monsters, items and areas
(in manuals, club nintendo magazines etc.).
So, the pixel graphics became alive, in the players mind and the player could imagine, how all those sprites shall look in "Lifesize".
Zelda was a signpost for every later adventure game.
Nintendo also seemed to know, how unique this masterpiece had been.
...and so they've chosen the golden design for the modul cassette.
Edited by Bagu, 23 September 2021 - 03:26 AM.