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Introduction (+ Overworld Map)


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#1 Shane

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Posted 26 March 2016 - 01:54 PM

I just wanted to publish a project page to stay motivated and to keep updates as transparent as possible. If you don't have any idea what this quest is about, I suggest you check the front page of this project and then read on.

Progress wise, as mentioned, is nearing the halfway mark. I am focusing on making it functional by adding secrets, scripts and general interiors. Here is the overworld in its entirety:

 

OOoaEtk.png 

Outdated Map

 
I hope you look forward to this quest. :)


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#2 Eddy

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Posted 26 March 2016 - 01:58 PM

This is looking fantastic so far. I love this overworld map and I can't wait to start playing through this when it's done!


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#3 Moosh

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Posted 26 March 2016 - 02:01 PM

Sanctuary Tree? Santuartree?

 

Looks good. Hope this one gets finished. :D

 

 


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#4 Kivitoe

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Posted 26 March 2016 - 02:09 PM

Nice overworld! I love an overworld with lots of rivers, waterfalls, dungeons, etc. Good job!


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#5 Avaro

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Posted 26 March 2016 - 02:16 PM

It looks much better if you zoom in and look at the areas individually. Anyway, good luck on this quest!


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#6 Dark Ice Dragon

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Posted 26 March 2016 - 02:33 PM

nice, the predominant colors seem to be green and blue .. I like this.

I would have liked that the cemetery had a more melancholic appearance, whit darker colors, but is nice even like this


Edited by Dark Ice Dragon, 26 March 2016 - 02:35 PM.

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#7 Moonbread

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Posted 26 March 2016 - 03:28 PM

This looks really good!  Keep it up or I'll beat you up. `^`


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#8 Sheik

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Posted 26 March 2016 - 03:45 PM

Very nice. That's a good chunk of work done already. I was thinking that maybe a lone house here or there might be nice, too. The only human settlement seems to be the village in the corner. That's fair of course, though it might be a nice change of pace if you run into a house every now and then. You might also check whether you'll find a spot for Syrup and with all the water in your map I was thinking that the pirate ship would surely fit in somewhere (maybe near the graveyard? - it could be a dungeon even).


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#9 Shane

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Posted 26 March 2016 - 03:54 PM

Thanks for the support, everyone!

 

As for more houses: certainly. A potion shop sounds good actually. Not sure if I could fit the pirate ship near the graveyard (would look weird in the rivers?). Best spot is somewhere south west, perhaps? In any case, I'll see what I can do. Thanks!


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#10 Sheik

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Posted 26 March 2016 - 04:04 PM

Oh, and I like your idea of having the villain sealed away in a tree. That's actually very nice.


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#11 Russ

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Posted 26 March 2016 - 11:12 PM

Progress wise, as mentioned, is nearing the halfway mark.

Shane

halfway mark.

The end times are upon us.

Er, what I meant to say is, this looks pretty awesome. Like others have said, I like the color scheme, and I like the overworld design and flow. Make dungeons capable of matching it and you'll have an incredibly solid quest on your hands.
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#12 Shane

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Posted 27 March 2016 - 05:07 AM

I updated the overworld with more house interiors and two potion shops (or maybe one of them will be something else?). I also made a few other personal changes. See the top post for the updated map, and again, thank you everyone for your kind remarks.

 

I'll start interiors hopefully soon!


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#13 Norzan

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Posted 27 March 2016 - 08:43 AM

I'm trying to enter this awesome overworld, but i can't. Why can't i enter it? T.T

 

 

Dumb jokes aside, it looks really good.


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