Version: [ZC 2.55 Alpha 70]
OS: Windows
Bug Details:
When using a custom enemy (as in an enemy outside of the pre-made named enemies) of the Walking Enemy type, any enemies with Tribbling death effect will cause the game to crash when the quest is played in ZC. This is a hard crash, and causes ZC to quit quit.
An example of this is found in the Terrorpin enemy in the One Screen Massacre quest project, when played in 2.55, however any custom enemy should cause the crash if it is set to tribble.