just beat level 3. this is probably my of the 5th quest entries so far. feels the most like it could have existed on the cartridge. the first two levels might be a bit easy (i did have the white sword for #2, probably a different story without). but the difficulty ramped up with the 3rd.
in level 3 i couldn't figure out a way to backtrack from the left side of the map. the old man says passageways are one-way. there is a set of stairs inside a diamond that i can't access, are one of the blocks supposed to have a push flag? i ended up dying and just going to the boss from the start. also, a few rooms have statues that don't fire, the first gohma was too easy, and the wallmasters are wasted in the room before the boss.
edit: oh, and i thought the "its dangerous" item was dumb. turn it into a hint to the sword location, or give something usable at least (rupees, bombs, start the player off with 1 heart and give a fairy combined with enemies on the starting screen)
edit2: possible bug? the first quest level 6 entrance has a stairs combo under one of the armos
edit3: another bug? level4, screen 3rd from the right 4th from the bottom, dark screen, has darknuts, there is a push block that does nothing
Edited by justin, 19 November 2013 - 09:51 PM.