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[Scripting / 2.50] Setting up your ZScripts


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#16 Avaro

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Posted 14 August 2017 - 05:27 PM

Maybe someone could update the images and rename the 2.11 to 2.50 in the thread title? :)


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#17 ZoriaRPG

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Posted 15 August 2017 - 11:13 PM

Maybe someone could update the images and rename the 2.11 to 2.50 in the thread title? :)

 

A new topic would be better, when the next major release comes out. I may even have a semblance of a PDF manual for it, by then.



#18 RingleaderStudios

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Posted 07 January 2019 - 02:33 PM

Got it! Thanks


Edited by RingleaderStudios, 07 January 2019 - 02:40 PM.


#19 RingleaderStudios

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Posted 08 January 2019 - 11:46 PM

what is import ffcscript.zh?



#20 klop422

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Posted 09 January 2019 - 11:12 AM

It imports a header (i.e. a list of constants and functions - numbers and bit of code - that a lot of scripts use). You can import any ZScript file by using import [filename].

Make sure you have ffcscript.zh in the same folder as ZC. I think it comes as default anyway, so there shouldn't be an issue :P.


Edited by klop422, 09 January 2019 - 11:12 AM.



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