That's a lot of different arrows. Is there any reason people would want to select anything less than the best ones that they have? Do you have 4 different arrow counters to go with them?
They do different things. Fire arrows can activate burn triggers (well, not really, but I place a generic FFC trigger over the burn flag and it works the same), ice arrows freeze enemies, light arrows are stronger and the only weapon that can kill Ganon, and they all use magic except the regular one.
And actually, are the grayed-out items placeholders? Because I just did that for hearts and magic when I revamped that 36-hour quest I made, to show the maximum you can pick up. I don't know why I didn't think of also doing it for items, but it seems like a great idea.
Yes, yes they are. They're custom items that you get alongside the regular one, so they don't appear in your inventory until you get the associated item. Takes up a bunch of custom item slots, but I like the aesthetic.
It's also interesting that you show all tunics. But they still override each other when you get them, yeah? Or do you get to choose which one you want to wear?
They're not the rings, except for the gold one. The blue one's the flippers, the red one's for hot rooms, you automatically change into them if you're swimming or in a hot room.
Regardless, it looks like a nice setup. Good job.
Thank you.
Edited by Binx, 23 April 2017 - 09:48 PM.