It's weird to like Zelda, but not like Metroidvania.
Not really. Zelda games and Metroidvanias play vastly different, regardless of similar "explore to find stuff" philosophies. Some people just don't prefer the side-scrolling action platformer style (also why many Zelda fans don't like Zelda II), some people don't care much for the overhead/behind-the-back adventure game style, some like both, some like neither. Besides, Metroidvanias utilize a lot of platforming, and being an action platformer that puts it in a completely different genre than adventure games; the adventure games can have some mild platforming, but it doesn't dominate the gameplay style.
Anyway, I'm excited to see that Igarashi's getting to get out and work on this game, a game he wants to make, instead of having to sit at Konami and watch the series fester. Gee, this sounds like a familiar scenario... Anyway, admittedly I'd be more interested if it was more in the linear style, but that's okay, there are plenty of fans who prefer the Metroidvania style.