[ZC] Anti-smart Wizzrobe
#1
Posted 18 September 2008 - 01:14 PM
#2
Posted 18 September 2008 - 01:20 PM
#3
Posted 18 September 2008 - 06:16 PM
#4
Posted 18 September 2008 - 06:17 PM
I dis D'ohrobes
#5
Posted 18 September 2008 - 07:27 PM
#6
Posted 19 September 2008 - 10:01 AM
Another explanation is that their behaviour is controlled by a random number generator that can, once in a while, spit out a series of numbers that all help Link. Like you can slash 10 octos once and get ten hearts, but the next time not one.
#7
Posted 19 September 2008 - 10:48 AM
#8
Posted 19 September 2008 - 11:02 AM
#9
Posted 19 September 2008 - 11:17 AM
There are some things I'd like to remove from a windrobe, first of all being the ability to send me back ten rooms and fifteen minute's worth of swordfighting my way back. I wonder what's under their hats.
Note to self: Add new enemies that mimic the Windrobe, yet isn't as tough as the Windrobe.
#10
Posted 19 September 2008 - 12:02 PM
Magic Chickens from DoY for the win!
#11
Posted 19 September 2008 - 01:11 PM
#12
Posted 19 September 2008 - 04:51 PM
#13
Posted 19 September 2008 - 11:04 PM
#14
Posted 22 September 2008 - 01:23 PM
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