In the beta versions of ZC there is an option to save your quest in a 2.10 format. What exactly does this do? I was building/expanding a tileset for my own use for a quest in the betas, but decided that I also wanted to use this tileset for another quest I wanted to build, so I saved the tileset as a 2.10 quest. The file did open in 2.10.0 perfectly fine and the quest started being built. A problem arose when I went to test it though. The quest wouldn't load in the player. I could open it but not actually start playing the quest. Next I tried playing it in Build 254 and it worked, and with some 2.11 features such as 8-directional movement. So now I need to know what "Save as 2.10" does to a quest and what can be done to fix this problem, or else I can't release it on 2.10 at all. Please help me out.
2.11+ to 2.10 converter
Started by
Red Phazon
, Dec 01 2007 11:26 PM
2 replies to this topic
#1
Posted 01 December 2007 - 11:26 PM
#2
Posted 01 December 2007 - 11:51 PM
Save as 2.10 simply takes out all of the 2.5 features (custom subscreens, custom items, etc.) but it's a highly buggy feature. It does exactly what you think it does, but it just isn't stable. I think.
#3
Posted 02 December 2007 - 12:24 AM
Well then the quest is stuck with 2.11 for a while. Not too big a deal. Thanks.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users