Eternal Winter Beta Testers
#16
Posted 31 October 2007 - 10:16 PM
#17
Posted 03 November 2007 - 12:17 PM
Anyway, I'm bumping this for screenshots of Lv. 5, with Lava Tiles from Pinneconn that Russadwan got for me, and grate-like tiles that I drew. What do you think?
#18
Posted 03 November 2007 - 12:54 PM
If you can get this to work, I'd be happy to beta.
#19
Posted 03 November 2007 - 01:52 PM
#20
Posted 03 November 2007 - 04:08 PM
1. There is a monster in the start screen and I didn't knowi f you wanted it there.\
2. There are no ghosts to get rid of the other ghosts in the graveyard
3. ON the screen with the lady with info if you go right you end up going thru rocks to a screen and if you go down it stops snowing.
4. Either use the Big grave stone for somthing or erase it. It looks wierd when you touch it and ghosts come out in 4 distict squares
5. There is no music in lake hylia
6. The traps in the dgn run into each other
7. When I quit then started the next day the rooms I had been in didn't show up anymore.
Love the quest and I'll report back later.
#21
Posted 04 November 2007 - 01:16 PM
1. I did. It's just one moblin, it starts on the top of the screen, and its meant to encourage the player to go down.
2. Don't know what you mean. ~_~
3. Yes, this was pointed out by me in post... #8, I believe. I don't remember, though.
4. The Big Gravestone will have to be super-bombed in the future.
5. None of the music in the demo is final, and some of it is missing.
6. Russadwan at Armegeddon pointed this out and I checked the "Phantom Traps" rule in my next demo.
7. I don't know how to fix this... is it a version bug?
#23
Posted 04 November 2007 - 03:03 PM
EDIT: - You do realize that's a chain-grate on top of it, right?
Edited by LostInHyru1e, 04 November 2007 - 03:03 PM.
#24
Posted 04 November 2007 - 03:07 PM
But it could just be my eyes or that it looks better fullscreen, I don't know.
#25
Posted 04 November 2007 - 03:13 PM
#26
Posted 04 November 2007 - 06:56 PM
I would love to beta-test. What version is it for? 2.10.2?
#27
Posted 04 November 2007 - 07:09 PM
#28
Posted 04 November 2007 - 07:43 PM
Wow, thanks for the concrit!
2. Don't know what you mean. ~_~
Well when you touch a gravestone a ghost comes out but you can't kill it.
If you put a ghost on the screen they would all go away.
And in lake hylia there is a guy who tells you stuff but he's outside his house and you can't read the text because it's white on white .
#29
Posted 04 November 2007 - 07:54 PM
Well when you touch a gravestone a ghost comes out but you can't kill it.
If you put a ghost on the screen they would all go away.
And in lake hylia there is a guy who tells you stuff but he's outside his house and you can't read the text because it's white on white .
Actually, all the ghosts won't go away if you kill a normal one on the screen. You have to use the has ring leader enemy flag on that screen for it to do that. And I'm surprised how many more people are willing to beta test this here. I think I'm the only one at AGN who voluntered.
#30
Posted 04 November 2007 - 08:39 PM
Well when you touch a gravestone a ghost comes out but you can't kill it.
If you put a ghost on the screen they would all go away.
And in lake hylia there is a guy who tells you stuff but he's outside his house and you can't read the text because it's white on white .
The guy in Lake Hylia that tells you stuff isn't supposed to be in this demo... I'm assuming you mean the Armos warps you to a string, but he's not supposed to be there, I scrapped that idea... crap... And I'll put a ghost in the Graveyard.
Actually, all the ghosts won't go away if you kill a normal one on the screen. You have to use the has ring leader enemy flag on that screen for it to do that. And I'm surprised how many more people are willing to beta test this here. I think I'm the only one at AGN who voluntered.
Yes, you are the only one on AGN that volunteered, as far as I know. But somebody else apparently just downloaded the game and is playing it(in my old classic tileset thread.)
Edited by LostInHyru1e, 04 November 2007 - 08:41 PM.
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