Fully functioning Super Mario 64 Level Editor.
Started by
Limzo
, Aug 22 2007 12:13 PM
14 replies to this topic
#1
Posted 22 August 2007 - 12:13 PM
#2
Posted 22 August 2007 - 12:25 PM
My friend showed me that. Looks really confusing, too see how it works theres some videos on youtube.
#3
Posted 22 August 2007 - 12:27 PM
The guy who made it was once a member here, called VLTone or something like that, and he mentioned it a long time ago. It looks confusing yes, but it still looks cool. I won't be downloading it for multiple reasons, but I thought I'd tell people here about it.
#4
Posted 22 August 2007 - 12:33 PM
The guy who made it was once a member here, called VLTone or something like that, and he mentioned it a long time ago. It looks confusing yes, but it still looks cool. I won't be downloading it for multiple reasons, but I thought I'd tell people here about it.
Was he the same guy who was making a 3D Legend of Zelda game?
I probably won't download this because it looks hella confusing. But if I knew how to work it well, that would be sweet.
#6
Posted 22 August 2007 - 01:25 PM
I'm trying it out. Gonna make a Jive version, and edit some Level Objects (put cannons all over the place and whatnot)
#7
Posted 22 August 2007 - 01:32 PM
Does anyone know what the second song is on that video???
#8
Posted 22 August 2007 - 03:09 PM
Pretty sure it's the Credits Music. (At around 1:06)
#9
Posted 23 August 2007 - 06:00 AM
Downloaded it, but I found it very hard to understand. Can you only move stuff? I hope there'll be a more userfriendly version later.
#10
Posted 23 August 2007 - 06:03 AM
I really don't know, Mr Z, so sorry, I cannot help you. A magazine told me that people have used it to create some weird horror film like locations in place of Peach's Castle, but they must have been uber e-nerdz who know everything. I think that what people are experiencing with this is similar to what people experienced at the beginning of Z-Quest's life.
#11
Posted 23 August 2007 - 09:37 AM
Seems amazing, but too confusing/tough to use. Hmm...
#14
Posted 24 August 2007 - 06:27 PM
I have a grasp on the editor. I can move things around with ease. The next step is figuring out whether or not I can place enemies and platforms. Similar to how it is done in ZC.
#15
Posted 25 August 2007 - 09:28 PM
Yeah, pretty crazy, but there's no way I could figure out to make it work. Probably useful for making a SM64 "Master Quest" or something...
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