hello guys i would like to ask a script request about a enemy or a boss.
Well you may know the ball and the chain enemy from the database right ? well every tries i do made to setup the enemy never works while the import works. So i would like sorta a update of the enemy scripts
i would like simply a enemy or a boss depended the size to having a ball and chain.
For the enemy version it would be a simple enemy that spin the balls with the chain around himself and throwing it to Link if he getting too close. If it's a boss it'll be able to do the same thing except it'll be able to throw projectiles. Fire ball, tornadoes (to confuses Link), etc. and when the boss throw the chain to Link it happens the same thing except the screen shakes onces the ball hits the ground. (a little bit like Onox.)
So i was thinking about:
D0: the number of the ball combo
D1: the rotation speed
D2: the number of the chain combo
D3: the sprite of the fireball
D4: the sprite of the tornado
D5: the size of the enemy
D6: the size of the ball
D7: the size of the chain
D8: the number of the chains
D10: the death animation flag (0: normal, 32: explosion.)
D11: the enemy combo number
D12: the enemy script slot.
if possible you can have a exemple quest too please ?
Edited by Sans, 26 February 2019 - 11:52 AM.