I made a new course and uploaded it, "Bowser's Buttress," yes I'm immature. I updated my original post in this thread to be an index of all my stages and I'll update it when there are new ones. I quite like this one.
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Super Mario Maker Level Sharing and Discussion
#31
Posted 22 September 2015 - 07:54 PM
#32
Posted 23 September 2015 - 12:02 AM
www.smwcentral.net/?p=viewthread&t=80513
updated that with the rest of my stages
Edited by Nekoishi, 23 September 2015 - 08:47 AM.
#33
Posted 23 September 2015 - 07:54 PM
Spiny Ride: 5002-0000-0067-4574
This one is actually pretty tough until you get the rhythm. Just remember that you can spin jump with the shoulder buttons.
Here are a few more levels that I just forgot to mention in this thread for whatever reason:
World 5-Fortress (SMB3): DD34-0000-004C-4D1D
I always remembered this level because of how mysterious that pipe was toward the beginning. I could never figure out how to get to it when I was a kid, but now I really like the way it's designed. Unfortunately, firebars don't become the "fiery waffles" (that's what I've always called them) in the SMB3 skin.
Treasure Ship (SMB3): A34E-0000-005E-453C
Yet another SMB3 level. This was another level that intrigued me as a kid. I got this thing to spawn just once as a kid just by pure luck, and I had no idea how I did it until I looked it up a few days ago when I was looking for a map of this level.
#34
Posted 23 September 2015 - 08:25 PM
Added Villainous Vengeance, a simple SMB1 castle level with the Ganondorf costume. Just something I threw together for fun.
4FB1-0000-0067-5CCD
#35
Posted 23 September 2015 - 08:37 PM
I played a few of these. TS's Villainous Vengeance and Super Mario Land 1-1, and GrantGreif's Treasure Ship (SMB3).
I've uploaded some lame ones, but my real first course is still being developed, because I haven't unlocked everything I need for it. It's going to be very cool, though.
Edited by Jared, 23 September 2015 - 08:55 PM.
#36
Posted 23 September 2015 - 11:30 PM
I've have three uploaded levels
Grueling Grinders 9A69-0000-0096-3D33 reupload formerly known as Blade Anex
Grueling Grinders is a SMB3 style castle level. It's a pretty challenging level with lots of grinders that get harder to dodge as the levels goes on.
Doom Ship 6C9D-0000-0067-B5D2
Doom ship is a SMW style airship level. It's a short autoscroll level with lots of cannons and burners.
The Amazing War Castle 6154-0000-0037-D56D
This level is a SMB1 style castle level. This is the hardest level I ever made so far.
Edited by MischaPetya, 08 October 2015 - 10:53 AM.
#37
Posted 23 September 2015 - 11:51 PM
Unfortunately, firebars don't become the "fiery waffles" (that's what I've always called them) in the SMB3 skin.
It won't be an absolutely perfect circle, but you could try a winged Podoboo on a track circling around a hard block.
#38
Posted 24 September 2015 - 12:56 AM
So I played some levels in the thread here what I think.
The Mushroom Attendant by Fox
Pretty cool level and concept. I've seen some levels like this in lunar magic. Beat it and starred.
The Tower of Dankery by GrantGreif
I actually couldn't beat this one. I feel like it comes down to luck to beat it. Starred.
Don't Move by GrantGreif
Pretty cool automatic level. Starred.
Chainsawed by Mr. Z
This was a good level but kinda easy. Starred.
Shocking Pink by Mr. Z
SMB3 water levels just seem better than the other styles. Good water level starred.
Castle of fire by Mr. Z
Felt like your other castle level but it's good. Starred.
Goomba's mini armada by Mr. Z
Good airship level. All your levels I've played so far are good. Starred.
- Fox likes this
#39
Posted 24 September 2015 - 05:42 AM
The Tower of Dankery by GrantGreif
I actually couldn't beat this one. I feel like it comes down to luck to beat it. Starred.
There's sort of a rhythm you have to get into to beat it. Here's something I discovered during testing: If you fall down early on, the trampolines will start to come out of the pipes in a different pattern, since some of them will despawn after others. This pattern makes it gradually harder to beat before coming full circle to the original pattern.
#40
Posted 24 September 2015 - 08:19 PM
Made a new one, but it's nothing too special, just a silly joke level based on Superman 64 just for the heck of it. It's not as bad as it sounds.
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#41
Posted 25 September 2015 - 08:30 AM
I'm wanna stream some Super Mario Maker levels tonight. Can you recommend me your custom stages for me to play? Nothing too challenging please
#42
Posted 25 September 2015 - 01:26 PM
I'm wanna stream some Super Mario Maker levels tonight. Can you recommend me your custom stages for me to play? Nothing too challenging please
Here are some of my better levels:
World 5-Fortress (SMB3): DD34-0000-004C-4D1D
If you could beat it then, you can probably beat it now.
1-2 Upside-Down: 933A-0000-004B-C4E4
More challenging than the original, but definitely doable if you can get into the mindset of it.
Wall Kicks Will Work: 995B-000-0054-24CB
This one is pretty hard, but I really want to watch someone beat it.
#43
Posted 25 September 2015 - 01:50 PM
You could try Propeller Knight's Airship and Villainous Vengeance.
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4FB1-0000-0067-5CCD
If you're looking for not too hard, I'll leave the Buttress out of my suggestions. It's not super hard, but apparently online completion rates disagree. Well same with Propeller but I feel it's quite perfectly doable.
#44
Posted 25 September 2015 - 03:39 PM
I haven't posted in a while. So since I'm addicted to Mario Maker, I'll make one.
I decided to make a SMB1 Redux series which changes the classic, flat SMB 1 stages in new ways. You might see a Bowser Jr. Fight in ever 3rd level in a world. I have from 1-1 up to 2-2 uploaded. I don't know the requirements for getting more than 10 uploads but it works some convoluted way. Here's the codes:
1-1: 9202-0000-0C29-96FA
1-2: 6FB0-0000-0025-6ABF
1-3: A66C-0000-0030-C744
1-4: EE3C-0000-0031-C4BB
2-2: D20B-0000-003C-DEEA
#45
Posted 25 September 2015 - 07:34 PM
I don't know the requirements for getting more than 10 uploads but it works some convoluted way.
Not really. You just need more star medals. You should get your next one after 50 stars.
- DaLink likes this
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