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Summoner the Wizzrobe


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#16 Theryan

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Posted 18 August 2007 - 11:14 PM

From what I can tell, summoners stop summoning after a certain point, at which they will wait for Link to clear out the room a bit. And its fun to use Din's Fire on a screen with a Summoner/Keese Summoner icon_deformed.gif .

#17 Mr. Pimpy

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Posted 19 August 2007 - 03:10 AM

QUOTE(Schwa @ Aug 18 2007, 11:23 PM) View Post
I have an idea.

1) Make a part of the Quest where you have to slash a monkey to continue.

2) Make a copy of the Summoner Wizzrobe that looks like a monkey.

3) Have the screen insta-warp Link to a duplicate screen with the Monkey-Robe.

4) Monkey mad! Monkey call upon his Monkey friends to keel joo! Oooh! Kiki!

...Or BUNNIES! Gotta be bunnies! Get two together and there's no stopping 'em! icon_lol.gif

OR A GIANT CUCOO THAT SUMMONS SMALLER ONES! :O
Thanks for the ideaz. icon_wink.gif


#18 Alestance

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Posted 19 August 2007 - 04:41 AM

you can use every layer.

Summoners can have up to 60 enemies at their disposal to summon. 60! so ya, liek, go nutz!

#19 Schwa

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Posted 19 August 2007 - 09:54 AM

Put 59 Gels on the layers and a Manhandla2 in the 60th slot. Scare the shiznit out of the player. icon_lol.gif

#20 Feenicks

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Posted 19 August 2007 - 10:25 AM

Why not 60 Patra 3s? That would work for the 'Wrong way, now you die' room needed in every above-average difficulty quest.

#21 NoeL

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Posted 19 August 2007 - 10:32 AM

QUOTE(Pheonix @ Aug 19 2007, 09:25 AM) View Post

Why not 60 Patra 3s? That would work for the 'Wrong way, now you die' room needed in every above-average difficulty quest.

I hate those rooms... icon_sweat.gif Trap rooms are only fun if they're beatable.

Anyway, I might do some playing around with these summoners 'cause they sound a might schmicko!

#22 Evile

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Posted 19 August 2007 - 11:57 AM

Summoners can summon Ganon. I just tried it and it is ridiculous. About 5 Ganons appeared and it want too fun.


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