i guess im not experienced enough to get this, but i compiled it with Zscript if thats what ur asking
Links Awakening Stuff?
#16
Posted 18 June 2022 - 03:57 AM
#17
Posted 19 June 2022 - 07:54 AM
First thing I think of is Garden Gallery in Ballad of a Bloodline by CastChaos. It has a huge 2-floor central room of 5x5 screens (or so) and I think it works really well there.
So I agree with Architect Abdiel and the notion you make yourself TC, central room could work well in ZC, but probably must be bigger than 1 screen. Yet I also think the central room in the level 7 of Isle of Rebirth works really well, which is 1 screen, but multi-floor central room with a warp maze.
At least I think that if it's just 1 screen it shouldn't be that you can explore all of the dungeon starting at that screen. Perhaps it could be good for unlocking shortcuts from that central room?
so you'll need multiple things set up for it:
the global script, i.e. this bit:
That part alone needs to go into your global script.
You'll actually need to set up two shield items: the "equippable" shield, and the actual shield. The first is what gets selected and equipped on your subscreen; the second one, the real shield appears when you press the A or B button. I just use the vanilla one personally but it can be anything you set the D0 to in your equippable shield's item scripts.
#18
Posted 19 June 2022 - 11:26 AM
(thanks, we found out in discord theres a automatic script for this in the editor already)
now... i got another problem
https://www.purezc.n...=scripts&id=149
this is a script i use i set it to
const int LAYER_NPC_CANTALK = 1; //The layer used for the speech bubble
const int CMB_NPC_CANTALK = 52; //The combo used for the speech bubble
const int CS_NPC_CANTALK = 2; //The CSet used for the speech bubble
but ingame nothing shows up like it does in this quest by someone else?
edit: also uh how would i tell him to display a text like "Level 1 " when entering a screen? :x
Edited by Heffernans, 19 June 2022 - 07:19 PM.
#19
Posted 20 June 2022 - 07:48 AM
...
Edited by Heffernans, 21 June 2022 - 04:22 PM.
#20
Posted 26 June 2022 - 04:07 PM
so you'll need multiple things set up for it:
the global script, i.e. this bit:
That part alone needs to go into your global script.
You'll actually need to set up two shield items: the "equippable" shield, and the actual shield. The first is what gets selected and equipped on your subscreen; the second one, the real shield appears when you press the A or B button. I just use the vanilla one personally but it can be anything you set the D0 to in your equippable shield's item scripts.
Err, you don't need scripts for active-use shields anymore. Those are in-engine now, with item editor.
#21
Posted 26 June 2022 - 06:59 PM
Err, you don't need scripts for active-use shields anymore. Those are in-engine now, with item editor.
yeah I posted this before you pointed that out in discord lol
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