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Singular Flags


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#1 Peteo

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Posted 02 June 2007 - 02:32 AM

I'm embarrased to ask, but have you any clue how the Singular flags (Flags #94 and #95) work.
I have experimented with them, but they are either buggy or work in mysterious ways. For example, I place 2 combos on screen that have the Wand secret flag assigned to them, and then I place a Singular flag over them so that you have to activate both of these Wand combos to open a door. Well the first time you activate these combos, everything works fine and the door opens after you have shot and activated both combos with your Wand. BUT... when you exit the screen and come back, the Wand combos stay activated but the door is shut. So because the combos are already activated but the door shuts itself... well, you're stuck. icon_frown.gif I wonder if there's a way to prevent this.

Oh and another Singular Flag issue: If I place lots of burnable ice blocks (with flag #4) on the screen as I did with my latest Ice Palace and give them Singular Flags, well... if you burn one of them, exit the screen and come back, they all are gone! This has to be a bug, or is it?

#2 Mitchfork

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Posted 02 June 2007 - 02:38 PM

If it's in a dungeon, then I *may* have a solution. I haven't tested it, but I think that if you put a permanent trigger on the door, then when the player opens the door and steps on the trigger, the door would stay open... of course, you'd have to format it right with the secret combos and all, but that would work, I think.


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