First of all, I don't really want to learn scripting. It's not that I don't enjoy programming. Rather, I see scripting as a hobby separate from questmaking. One person can be interested in both, but it's highly unlikely they'll finish a full-scale quest while simultaneously writing lots of scripts. I know it can happen, but ZC isn't my only interest, so I don't have quite that much time. Besides, I tend to engross myself in what I do, and I'm easily distracted by side-pursuits. I could learn how to script if I tried, but the quest project would probably suffer greatly from my scripting interest.
So, I'd like to find someone who knows about scripting. This does not necessarily mean I need someone to write a script every time I have a request. There are some good scripts already out there, for instance. In those cases, I need someone to gauge their stability and usefulness, implement them, and help me learn how to use them as tools for quest design. In short, a cooperative effort.
Just to give you an idea of the types of things I need, here's a short list of features I'm interested in having someday:
- A script that detects when you press the A button (the sword button in DoR) near an NPC/signpost, then cancels the sword animation, and warps the player somewhere else (after which point I have a standard procedure for dialog screens). R button would be fine, too.
- A script that allows you to pick up and throw objects like in LTTP. It's okay if the player is held in place until the object is thrown, if necessary.
- A basic climbing script for ladders and vines: uses climbing animation, and disallows items.
- A collectible item that can be exchanged for rewards. Could be a modification of the "Bait" item to allow the player to carry more than one (preferably with a subscreen counter).
- Slippery ice combos, or some variant other than "slow walk." Somewhat optional.
- A dash/Pegasus Boots script. Also somewhat optional.
By the way... even though I've installed and tried out some of the later versions, I am currently still using 2.11 beta 15 for work on DoR, because I don't want the risks involved in upgrading my quest every time a ZC build is released. So currently I can't use scripts...but I am fully intending to upgrade once a more stable release is available, since there are many things I can't finish in my current version. I can't predict Zelda Classic's development, but I'm always thinking ahead.
I'm hoping to make Dance of Remembrance a quest to... well... remember. I'm hoping someone else who enjoys working with scripts would like to join me in that pursuit.