SFX Help
#1
Posted 01 September 2007 - 07:56 AM
EX.
7 = Item Appears.
Thanks in advance.
#2
Posted 01 September 2007 - 08:14 AM
I dont know more...
#3
Posted 01 September 2007 - 08:56 AM
#define WAV_ARROW 1 /* SAMP */
#define WAV_BEAM 2 /* SAMP */
#define WAV_BOMB 3 /* SAMP */
#define WAV_BRANG 4 /* SAMP */
#define WAV_CHIME 5 /* SAMP */
#define WAV_CHINK 6 /* SAMP */
#define WAV_CLEARED 7 /* SAMP */
#define WAV_DODONGO 8 /* SAMP */
#define WAV_DOOR 9 /* SAMP */
#define WAV_EDEAD 10 /* SAMP */
#define WAV_EHIT 11 /* SAMP */
#define WAV_ER 12 /* SAMP */
#define WAV_FIRE 13 /* SAMP */
#define WAV_GANON 14 /* SAMP */
#define WAV_GASP 15 /* SAMP */
#define WAV_HAMMER 16 /* SAMP */
#define WAV_HOOKSHOT 17 /* SAMP */
#define WAV_MSG 18 /* SAMP */
#define WAV_OUCH 19 /* SAMP */
#define WAV_PICKUP 20 /* SAMP */
#define WAV_PLACE 21 /* SAMP */
#define WAV_PLINK 22 /* SAMP */
#define WAV_REFILL 23 /* SAMP */
#define WAV_ROAR 24 /* SAMP */
#define WAV_SCALE 25 /* SAMP */
#define WAV_SEA 26 /* SAMP */
#define WAV_SECRET 27 /* SAMP */
#define WAV_SPIRAL 28 /* SAMP */
#define WAV_STAIRS 29 /* SAMP */
#define WAV_SWORD 30 /* SAMP */
#define WAV_VADER 31 /* SAMP */
#define WAV_WAND 32 /* SAMP */
#define WAV_WHISTLE 33 /* SAMP */
#define WAV_ZELDA 34 /* SAMP */
#define WAV_ZN1CHARGE 35 /* SAMP */
#define WAV_ZN1CHARGE2 36 /* SAMP */
#define WAV_ZN1DINSFIRE 37 /* SAMP */
#define WAV_ZN1FALL 38 /* SAMP */
#define WAV_ZN1FARORESWIND 39 /* SAMP */
#define WAV_ZN1FIREBALL 40 /* SAMP */
#define WAV_ZN1GRASSCUT 41 /* SAMP */
#define WAV_ZN1HAMMERPOST 42 /* SAMP */
#define WAV_ZN1HOVER 43 /* SAMP */
#define WAV_ZN1ICE 44 /* SAMP */
#define WAV_ZN1JUMP 45 /* SAMP */
#define WAV_ZN1LENSOFF 46 /* SAMP */
#define WAV_ZN1LENSON 47 /* SAMP */
#define WAV_ZN1NAYRUSLOVE1 48 /* SAMP */
#define WAV_ZN1NAYRUSLOVE2 49 /* SAMP */
#define WAV_ZN1PUSHBLOCK 50 /* SAMP */
#define WAV_ZN1ROCK 51 /* SAMP */
#define WAV_ZN1ROCKETDOWN 52 /* SAMP */
#define WAV_ZN1ROCKETUP 53 /* SAMP */
#define WAV_ZN1SPINATTACK 54 /* SAMP */
#define WAV_ZN1SPLASH 55 /* SAMP */
#define WAV_ZN1SUMMON 56 /* SAMP */
#define WAV_ZN1TAP 57 /* SAMP */
#define WAV_ZN1TAP2 58 /* SAMP */
#define WAV_ZN1WHIRLWIND 59 /* SAMP */
#4
Posted 01 September 2007 - 08:59 AM
EDIT: But can I get a simpler version of this?
Edited by TriMaster001, 01 September 2007 - 09:00 AM.
#5
Posted 01 September 2007 - 09:37 AM
#6
Posted 01 September 2007 - 09:43 AM
#7
Posted 01 September 2007 - 10:13 AM
#8
Posted 01 September 2007 - 10:33 AM
#9
Posted 02 September 2007 - 02:19 AM
Edited by Lord Settra!, 02 September 2007 - 05:03 AM.
#10
Posted 02 September 2007 - 08:58 AM
#11
Posted 02 September 2007 - 09:12 AM
#12
Posted 02 September 2007 - 09:36 AM
52,53 are the sounds that are made when Nayru's Love crystals go up and return back to link.
#13
Posted 02 September 2007 - 09:41 AM
#14
Posted 02 September 2007 - 04:39 PM
#15
Posted 05 September 2007 - 03:58 PM
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