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The Legend of Zelda : Fantasy Challenge


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#16 Old Inactive Member

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Posted 29 March 2008 - 07:58 PM

Lots, and lots, and lots of bugs.

1. uncheck old style warp detection for quest rules
Fixed My bad
2. compass in 1st dungeon is wrong
Fixed
3. when saving in north field, you appear in the town with the wrong pallete and music
Should be fixed
4. when going to south hyrule field, and try to go back, the side warp doesn't work
Not a bug (not implated yet)
5. I don't know if this is a bug, but I keep on walking into blank screens. This is probably because it isn't finished
Not a bug
6. Link doesn't hold up items (HCPs, Sword, ect.)
Fixed mabey
7. Title screen is wrong color. (The legend of Zelda...)
Fixed
8. Left sand wall tile isn't solid... (ALL oF THEM!)
Unknown BUg

undercombo...
V
IPB Image
Unknown Bug

Link is riding a cow!
V
IPB Image
Fixed
Drowning in walkable water rule is really messy...
V
IPB Image
Use the lestest windows build as i had no problas

In my opinion, "Watch out Origin, a better quest is coming!" Very cool. (Even though I was only looking for bugs...) Just fix the bugs and this quest is on a role. And btw, title screen is confusing. When you pick a file, it took me 10 minutes for me to figure out what to do. *runs from DFW*


#17 ZebraStallion

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Posted 29 March 2008 - 08:16 PM

I do use the latst build and it only happens when you walk diagonally.

edit: I tried picking up bombs but none appeared in the subscreen. This is probably because I have no bomb bag.

Edited by ZebraStallion, 29 March 2008 - 08:17 PM.


#18 Old Inactive Member

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Posted 30 March 2008 - 06:26 AM

Well I think it is a ZC Bug and nothing wrong with the quest as i cheacked my water combos and they said water combo so down to the bottom line i think it is a ZC Bug

Ps when the next alpha comes out can you try and reprogce the bug aging just to cheack

ps did you get to the goran mines as that is a place that also needs testing


#19 ZebraStallion

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Posted 30 March 2008 - 07:58 AM

I didn't get to goron mines, because I thought I only had to do the first dungeon.
And your right, the water s a ZC bug but I'm just saying you should use a script of some kind to cover it up.

#20 Old Inactive Member

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Posted 30 March 2008 - 08:00 AM

that's too much set-up and anyway the ZC devs are trying to make the engine as stable a possible so i'm going to go ahead and mark it as not a bug

Anyway the froest Temple is done (just need to add the emines)


#21 ZebraStallion

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Posted 30 March 2008 - 08:03 AM

okay, cool.

btw, none of the caves work. Probably not a bug.

Edited by ZebraStallion, 30 March 2008 - 08:05 AM.


#22 Old Inactive Member

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Posted 30 March 2008 - 11:20 AM

no they aren't built yet so not a bug

anyway i frogot to say if you (the testers) get stuck go into the cheats and type DEBUG like that and you get all of the cheats including the No walls one

Anyway the froest Temple is done and i'm going to satrt cleaning up the quest
(add emines do indoors yata yata yata... so when the Expo comes the demo will run very somthly
So testers your next build will have all of the current indoors and cave systems (that sounds like a lota work better get started))


#23 ZebraStallion

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Posted 30 March 2008 - 11:55 AM

Bugs/problems

1. In the room where there is one dodongo sometimes the dodongo appears behing the blockers where you can't get him. Put a "no enemies" flag there.

2. bomb game is a little messy. I had to use the no walls to get through it.

3. you don't get the bomb bag until after the bomb game, so that is kind of strange, I had to cheat to get bombs... *runs in embarrassment*

edit: btw, it's the RIGHT sand wall that isn't solid, not the left. My mistake.

Edited by ZebraStallion, 30 March 2008 - 11:55 AM.


#24 Old Inactive Member

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Posted 30 March 2008 - 12:00 PM

QUOTE(ZebraStallion @ Mar 30 2008, 05:55 PM) View Post
Bugs/problems

1. In the room where there is one dodongo sometimes the dodongo appears behing the blockers where you can't get him. Put a "no enemies" flag there.
Fixed


2. bomb game is a little messy. I had to use the no walls to get through it.
Look Below

3. you don't get the bomb bag until after the bomb game, so that is kind of strange, I had to cheat to get bombs... *runs in embarrassment*
Press L (defult Z) Under the stone tile like the ones in the eagle DGN and it gives you 4 bombs also i've tested that DGN it is passable

edit: btw, it's the RIGHT sand wall that isn't solid, not the left. My mistake.
Don't worry i fixed it is now solid

Comnets in bold

Ps: Testers get ready for build 2 coming your way soon as i almost have it ready


#25 Old Inactive Member

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Posted 14 April 2008 - 11:24 AM

Ok everyone in a few days the testers will get a Demo beta (the Demo i'll put out the the expo)
so expet a beta soon testers

Also i've updated my frist post as it was relly out of date.


#26 ZebraStallion

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Posted 14 April 2008 - 05:48 PM

QUOTE
Ps: Testers get ready for build 2 coming your way soon as i almost have it ready


Was I supposed to get this? I never got it...

#27 Old Inactive Member

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Posted 15 April 2008 - 07:01 AM

I said soon meeing somtime this week noone has it yet
Ps: it was relly only to bump this topic

the only things needed done is the 3rd DGN's warps and then it will be ready


#28 ZebraStallion

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Posted 22 April 2008 - 04:08 PM

my account at photobucket isn't properly working so I can't post pictures.

Bugs:

- Items need to be held up, check, "hold up item."
- After the 1st dungeon, it's hard to know where to go, you should make more guidance
- At the screen before you enter the desert if you go north then there is a snowy area that isn't in the snow pallete.
- You can't climb any ladders in the desert...
- For bomb minigame in Goron mines there is't an undercombo for the push blocks.
- Everytime you enter a house there is some grass that appears above you.
- Remember the last bug check when I thought the bombable rock in the desert was a bug? On that same screen, the cacti aren't on layer 3.
- You can't go through any of the logs

- Was i supposed to go to the sewers or the forest temple first? Everything is SO confusing


I'll try to get back to you with more bugs, but these are the only ones I could explain without pictures.

#29 Old Inactive Member

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Posted 22 April 2008 - 04:24 PM

QUOTE(ZebraStallion @ Apr 22 2008, 10:08 PM) View Post
my account at photobucket isn't properly working so I can't post pictures.

Bugs:

- Items need to be held up, check, "hold up item."
Screens are required for this one
- After the 1st dungeon, it's hard to know where to go, you should make more guidance
Umm think of the frist Quest
- At the screen before you enter the desert if you go north then there is a snowy area that isn't in the snow pallete.
Yeah The snow bit is still under consturtion so labed as Still in Dev
- You can't climb any ladders in the desert...
SO who cares! I meen i better fix tese and i think it has somthing to do with the layers
- For bomb minigame in Goron mines there is't an undercombo for the push blocks.
I've been meeing to fix this bug
- Everytime you enter a house there is some grass that appears above you.
Umm mabey i should detick that quest rule
- Remember the last bug check when I thought the bombable rock in the desert was a bug? On that same screen, the cacti aren't on layer 3.
Scrren please
- You can't go through any of the logs
Umm what logs

- Was i supposed to go to the sewers or the forest temple first? Everything is SO confusing
Forest TEmple whould be unaccible GO To the sewures (called that not to be confused to the Water Temple)



I'll try to get back to you with more bugs, but these are the only ones I could explain without pictures.


Soments in bold ps i know your having porblam with photobucket (mabey try somthing else) but relly i can't fix bugs with out screens


#30 ZebraStallion

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Posted 22 April 2008 - 04:27 PM

Oh btw, by logs, I mean the ones in the forest that you walk through...


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