Yes! I knew screenies would work!
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They look really good and cool (although Kirby's Adventure mostly did look good and cool). I'm guessing the background/foreground thing is done with layering, right?
How far are you into this?
Yes, the background is done by layering. All the screens I've done (including the ones seen here) have been done with 2 layers or less. Kirby tiles are actually pretty easy to work with, except for those tiles used in the 3rd screen shot. (the wall patterns and such)
I'm almost through with Vegetable Valley and IceCream Islands. (worlds one and two, for not-Kirby fans around
)
All that's left is.... Butter Building, Grape Garden, Yogurt Yard, etc... Basically everything that isn't in the first two levels. (excluding the level select 'world between the levels' place. I haven't gotten around to those, yet. )
Cool thing is, though, that a lot of Kirby tiles just use different c-sets to get the colors they want. So, once I was done ripping VV, I had about half of the tiles from IC Islands already ripped. I just had to make a different palette so they'd look right.
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Amazing! This is an entirely Sidescrolling-based tileset? Woot.
Scripting Kirby's flying ability might be kind of hard though, let alone his Copy ability.
Although... Now that I think about it, I wonder how GB Link would look in this tileset... icon_ohmy.gif
Yep. This set will (probably) be totally side-scrolling. It's very easy to get tiles from the game, so if anyone needs side-scroller tiles for a LoZ game, it wouldn't be too hard to get it from here.
Yeah... I was hoping maybe Joe123 or Gleeok or Beefster might wanna make some scripts for Kirby? Maybe some enemies also.
I was wondering what GB Link would look like also... He wouldn't look too bad, I don't think. I think there should be some cave-ish type levels coming up that would fit right in the LoZ style.
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Awh man =(
I'd love to help with this so much.
Especially after playing Kirby 64 last week on virtual console, it has to be the cutest game ever.
Writing a float script wouldn't be so hard, and if someone could get a bit of a vacuum script going, then an enemy copy type thing might not be so difficult either.
I don't know how you'd do the vacuum though.
I'd really like to help, but I have other things to do =(
Maybe when I've finished helping Zemious, I'll help you write some scripts.
Cool! When you done helping Zemious, I'll be waiting! For the scripts, I was thinking that make a separate little script for every ability you want Kirby to be able to obtain. Then, assign the respective ability to every enemy. (so, make a script for fire-type, ice-type, spark-type enemies, etc... then for the Penguin guys, assign the ice-type script to them, etc...
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These screens look official Kirby quality... like snapshots taken from the game... Kirby is a so wonderful legendary game, it's really needed to have a Kirby tileset. I'm not into sidescrolling in ZC, but this makes me remember the NES, so...
Thanks! I really tried to get the exact colors for the tiles but, MS Paint is not very good with that... So I basically eye-balled all the colors up close, then tried them out. If they looked good, I left them. If they looked too soft or contrastish, I fixed them. But, once you get most of the colors from the first few levels, you can usually just copy the palette and just change a few colors to get the right palette. Very easy to do.
In fact, the whole thing is pretty easy to do.
Just a little tedious with the ripping and all. I don't need just one person to help with everything, by the way. If someone just wants to help with one level, that's cool! (I get the levels
HERE. I've finished all the VV and IC Isle ones, so if anyone wants to get GG, YY, OO, or RR, go on ahead. I'll probably be finishing up BB by myself. No need for someone else to rip tiles I've already ripped!
)
Well, go ahead and rip a level! You've seen alot of the tiles I've already ripped from my screenies up there, but I have more. I have quite a few 'fluffing' cloud tiles, and I have all the ocean and water tiles from the first two levels.
Alright! If you wanna help, go on ahead! I'll be crediting you, so don't worry.
Thanks!
========EDIT========
Btw, the palette layout I have is this:
Transparent (pink) */* Black */* White */* Three main colors ( like a dark green, light green, and a whitish-green for the main ground [see first screenshot] ) */* Three secondary colors ( like a dark orange, a light orange, and a whitish-orange for the background structures [see first screenshot] ) */* Three colors for the water ( usually a kinda dark blue, a lightish blue, then a whitish-blue [see second screenshot] ) */* Then for the last 4 colors, I just use as extra. They are just used for ease of ripping, so as not to waste another c-set and such. Use whatever you fancy there.
And that's the palette layout. I can recolor if necessary.
I won't attack you if your colors are wrong. Thanks for ripping the tiles anyways!
Also, about ripping tiles, after you select a picture you are grabbing tiles from, just press 'S' until the 'step' thing is set to 1. Then, you can select any tile you want from the picture. Just make sure you got it right. A lot of Kirby tiles are down or sideways 8 pixels. I usually just grab like a corner tile or something just to get myself straight on the 16x16 mark. Then, just press sideways, up, or down to select the tile you want. (the screen'll move in 16 pixel increments.)
Hope that helps!
Edited by AgentLym, 21 June 2008 - 08:53 AM.