This script is supposed to warp you somewhere when you press start. No this is not like the title screen script.
ffc script subscreensubstitute{
void run(int dly){
Waitframes(dly);
Screen->DrawTile(CMB_AUTOWARP)
while(!Link->InputStart){
The next script is a script that will draw a tile in the upper right part of the screen for a few seconds after a string is played.
D0 is supposed to be the string...
const int startwidth = 0; //Tilewidth of the tiles
const int startheight = 0; //Tileheight of the tiles
const int startcset = 0; //CSet of the tiles
ffc script task{
void run(int dly){
Waitframes(dly);
If String->Finished
Screen->DrawTile(5,this->X,this->Y,T_TILE,startwidth,startheight,startcset,1,0,0,0,0,true,128);
Waitframe();
Screen->DrawTile(5,this->X,this->Y,T_TILE,startwidth,startheight,startcset,1,0,0,0,0,true,128);
Waitframe();
}
T_TILE->Flash
}
}
These are probably no where near how they should be, so help would be appreciated. Thanks!