Includes ZLaunch, 2.6.12.
Changes Over Gamma 6
Add docs for std_extension.zh as ./Docs/std_extension.txt
Optimise, revamp, correct, and alphabetically sort std_extension.zh.
( ZoriaRPG, 29th March, 2019 )
Added second row of swim tiles to all Z3 animation styles
in the default classic tileset blank quest.
std.zh: Optimise std_vars.zh
Updated std.txt to cover all cleanup in std.zh, except for
Added second row of swim tiles to Z3 animation pages in the classic tileset.
( ZoriaRPG, 28th March, 2019 )
std.zh: Optimise and Alphabetically Re-sort std_functions.zh
( ZoriaRPG, 27th March, 2019 )
Added a config line 'logo_volume' to the 'zeldadx' section of zc.cfg to
set the sound volume of the AGN fire logo.
Update Music.zh, fixing NPC_MIDI and NPC_Music scripts.
Cleaned up std.zh:
Prune functions and fix AdjacentCombo() in std_extensions.
Restructure std_update.zh, rename as std_extension.zh,
and call by default.
Fixed the screen info for 'Layer Used By' not updating properly
when changing maps.
( ZoriaRPG, 26th March, 2019 )
Added a QR that causes bombchu explosions on contact with Link
to be superbomb sized. This used the absolute last, unused rule bit for 2.53.
Allow Setting Doors on Mapscreens > 0x82
Fixed the state of 'save' not being set when deleting a favourite
combo using the contextual menu.
( ZoriaRPG, 24th March, 2019 )
Fixed illegal esc char in menu listing.
Fixed copyright year on game ending.
( ZoriaRPG, 19th March, 2019 )
Fixed cheat hotkey (listed in menu) for Kill All Enemies.
The actual Key is K, but I had T in there.
( ZoriaRPG, 17th March, 2019 )