Why are we so obsessed with SD3?
#1
Posted 25 June 2008 - 07:14 AM
Why are we getting a huge obsession over SD3 all of a sudden?
#2
Posted 25 June 2008 - 07:27 AM
I mostly only rip tiles from it that I need though... like those houses.
#3
Posted 25 June 2008 - 07:49 AM
#4
Posted 25 June 2008 - 08:32 AM
What happens is that some new tileset comes out. Then everyone's reaction is "OMG! THIS IS AWESOME!" Then everyone starts to use that tileset. Over time you'll get some people who say that the tileset's overused and is getting old, so they'll switch to a new tileset. Everyone else will see that tilese and will start switching to it. It's just how things go.
People like different tilesets. It's just the way things go, everyone will try to use those different tilesets until they're not quite... different.
Edited by LinktheMaster, 25 June 2008 - 08:32 AM.
#5
Posted 28 June 2008 - 04:15 PM
To sum it all up, SD3 graphics r0xx0r your b0xx0rs.
#6
Posted 28 June 2008 - 04:17 PM
#7
Posted 28 June 2008 - 04:41 PM
my b0xx0rs aren't r0xx0red, I'd hope to see something new and original, rather than SD3 again and again and again and, did I mention again?
I agree. I like to see original tiles/tilesets being used rather than the same stuff everybody else is using.
#8
Posted 28 June 2008 - 04:51 PM
In my opinion, it's really pointless to complain about overused tiles and such, because... why complain when you can just try to get something new? Really, if you don't like something seen in PureZC's databases, just use—or even make—something else.
Edited by Espilan, 28 June 2008 - 04:51 PM.
#9
Posted 29 June 2008 - 06:33 PM
#10
Posted 29 June 2008 - 06:41 PM
@ Alestance, Joe Dirt and TriMaster001:
In my opinion, it's really pointless to complain about overused tiles and such, because... why complain when you can just try to get something new? Really, if you don't like something seen in PureZC's databases, just use—or even make—something else.
No offense, Espilan, but perhaps you should look before you assume that I'm doing nothing about it.
Edited by Alestance, 29 June 2008 - 06:42 PM.
#11
Posted 29 June 2008 - 06:52 PM
I'm pretty sure they did... all in all, I think people should be happy that someone is even BOTHERING to make anything for random people online, instead of saying how sick you are of seeing it.
#12
Posted 29 June 2008 - 06:55 PM
#13
Posted 29 June 2008 - 07:02 PM
SD3, even how much you disagree with me, HAS good graphics... well, MOST of it graphics anyway.... so, it can't be overused.
No matter how hard you try, it just can't... Cause it's good... so why complain? It makes you seem like you're whining... and, while I know you're expressing your opinion, it's quite stupid, really...
"Hey! Your computer is overused! Get a new one! NOW!" You don't like me saying that, do you? Nope, you don't... So, please, stop with this nonsence about good things being overused... it's childish, and in one way, greedy... :/
But then again, it IS human instincts... once you get something, almost imediatly you want something new again...
#14
Posted 06 July 2008 - 05:10 PM
That's fine, but I'd like to harken back to a discussion that took place about the inflation or "bloating" of ZC:
Custom graphics are cool enough, but these days everyone expects them, and you have to realize that drawing them takes enormous amounts of time. This is a problem, because most good artists would prefer to draw them for their own quests, rather than team up with a questmaker who would use them to design the actual quest.
Now, since we've established that most people would rather have a one-man operation so they can use their own graphics properly and get full credit for the quest, the problem arises: designing a quest's gameplay takes an enormous amount of time, and these same questmakers no longer have time for it (or are burnt out) once they've finish all the custom graphics. With no offense meant to any of them, Linkus NoeL, and PrinceMSC have all had problems in that regard. (If I want to be hard on myself, then I have had that problem, too...however, real life has interfered far too much for me to place all my blame on quest graphics.)
The last thing I'd like to point out is that in a certain light, being accused of overuse is about the highest praise a tileset can receive.
#15
Posted 06 July 2008 - 06:22 PM
The effect looks unrealistic and you can easily tell where each tile goes. And then when you compare it next to this..
Its really not even comparable in terms of graphics.
And you think the Pure tileset has better graphics? You don't think it has good graphics because you've become accustom to the Zelda graphics.
Lol? Weird analogy. I think you don't want it to be considered "overused" because your using for your quest, yet you know it is. I mean seriously, what else is everyone using? The EZGBZ fad has recently faded away, and about 80% of the quest projects being made uses the DoR set.
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