Posted 05 April 2008 - 07:38 PM
I thought your last quest was going to be your final quest? Oh, right, you always say that. =P
Although your mind seems to be somewhat set, I'd like to throw out a somewhat radical idea. What if you were to flip the roles of overworld and dungeon? Hear me out...
You begin the game in a massive underground dungeon. This dungeon is the "hub" to several overworld areas. This dungeon plays similarly to most dungeons - you fight enemies, solve puzzles with items, find keys, and fight bosses - but acts functionally like an overworld. It has several sections that play out differently, much like an overworld - you could have a fiery-lava sector, an ice sector, etc. Occassionally, you fight boss battles. These bosses guard overworld entrances. Once you defeat a boss, you gain access to a small, contained overworld above ground. These overworld sections are relatively calm and peaceful - a nice reward for beating a difficult boss. Here, you can talk to people in town to advance the story and obtain items that will help you access new areas in the dungeon. Maybe later on in the quest you could even connect these areas, but I'd keep them relatively seperate.
A story wouldn't be too hard to create from this - the game might take place in a post-apocolyptic world, where groups of survivors have banned together to form villages. However, most of the world is inhabitable and in fact deadly to walk in. That leaves only small overworld bubbles and the underground to live, but monsters are attacking fiercely from the dungeon. Thus, the end of humanity is drawing ever closer. I'm sure you could come up with more.
Anyway, I thought it was an interesting idea that's pretty unique, but doesn't require difficult features to be effective. I know your comfort zone is overworlds, but maybe this kind of concept would work especially well from you since you'd be sure to give it your own feel.
Like I said, it sounds like you've already got some ideas, but I thought I'd throw mine into the ring just in case something comes up.