DFW hands down, awesome screen design.
Sorry Rev, I know you're trying hard ripping nice graphics and all, but your screens are just too empty. That giant piece of repeating floor tiling right in he centre just isn't very appealing. Sorry.
As for Animus, I like the idea and the perspective... but that blue overlay has to go, it's destroying the whole screen. If it's supposed to be underwater, try some dancing refraction patterns (refer to Super Metroid water). If it's just a blue glow you're going for... just modify the palette. It's not obvious enough why the whole screen is blue. And what are those little blue and red critters? I can't make them out.
QUOTE(DarkFlameWolf)
People will agree when they (finally) get to play LI that it is probably one of the most complicated mountain areas ever made. x_X
... yes... yes it is...
... TakaM, have you ever entered/considered entering SOTW?
Edited by NoeL, 16 January 2007 - 09:00 AM.