The FireBird tileset is a project Supindahood, Linkus and myself have been working on for a while now. Our most noteworthy contributors have (knowlingly and unknowlingly) been Migokalle, Bourkification and Radien. The tileset started out as the monochrome quest project "Mirror of the Moon" which has been inactivated after its scripter left the community. The vast resources that were already compiled have been lovingly colored, largely resprited and compiled into an ever-growing collection of easily 90% original custom work (others being edits and such). What I personally like so much about the tileset is, next to its visual charme, its extremely user-friendly usage that requires minimal layering and is about as straightforward as the GBC tilesets. Yet, additional tiles such as the big door frames, advanced grass etc. allow for a more erlaborate look if that's what you are going for.
The tileset (100% of its content) is soon to be publically released. Overworld and dungeon stuff is largely done (though I personally wouldn't mind a few more dungeon sets), palettes are growing in numbers steadily and the sprite work has been started on. Honestly, the only real challenge left is compiling a set of Link sprites, NPCs, enemies, item sprites and effect sprites that work well with the style of the rest of the tileset (that's partially why I chose not to include any in-game screenshots in this thread). For the "first release", these might be limited to original Z1 content, though there might be the odd extra tile.
I am sure many of you have seen the tileset used in certain SotW entries by now, but let me share some of the eyecandy with you anyways. Obviously, this represents only a fraction of all the tiles that are in the tileset (in fact, I didn't even take screens of the alternative mountain sets!).
The FireBird tileset is to be released before the end of January if all goes as planned. This is not to say that it will be out there by that time definately, but it is the goal we are working towards to. I cannot stress enough that this would have never been possible if it wasn't for Supindahood's and Linkus' devotion to the project who both have spent countless hours spriting for this over the course of the last year.
DOWNLOAD HERE: http://www.purezc.ne...showtopic=63875
Edited by Sheik, 24 June 2014 - 08:52 AM.