Yeah, it wasn't until I had to wait for someone and I thought about it that I finally realized it was supposed to be a word play on lunar and lunatic. I was mispronouncing LUN-ar-tic as Lun-AR-tic. At least I know my error now.
I finally finished listening to all the sounds tonight. (I finally downloaded Audacity last night; I've been quite busy lately.)
You have some very clever sound effects!
![icon_smile.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_smile.gif)
"Embrace the Light!"
![icon_lol.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_lol.gif)
Nice one!
It was difficult to notice the changes between the original and the DX sounds, but I did notice some differences.
However, (I thought I'd give you constructive criticism here) if you want the Thieving Elder to be someone Link actively battles, you might need to shorten some of his sound effects because they could be cut off by Link striking him again or something. Just a suggestion.
Also, the Thieving Elder's "getting mad" voice sounds a bit higher than the others, more like a punk kid (no offense intended). I would suggest finding a way to say the same lines but with the low voice that is in the other Thieving Elder sounds.
I honestly wasn't sure about the tektite sounds, though. Probably because I'm just used to the way they sound in OoT. If you found a way to make those sounds yourself, that's quite impressive!
At first, the original Nolysounds "hurt" and "KO" sounds barely sounded different at all, but I think you fixed that with the DX versions.
If you're referring to the two
recent building drawings, here's my dish on them. I think they're okay.
The one on the right (the lodge) reminded me of buildings in Final Fantasy 5, i.e. in the werewolf village. (If you're not familiar with the game, you need to know that werewolves are a friendly race, not monsters. That's where I got my avatar sprite.) If you haven't seen them, I suggest you check them out on Spriters Resource or another video game graphics website. You may find they are just like what you drew.
Anyway, the one on the left might stand out to me more if you implemented some kind of theme to the shrine (or identified what type of shrine it is).
By the way, I was thinking I could give you some friendly advice. You have a lot of good content, but if you want somebody to help you make stuff for your own quest, you might want to try narrowing it down. Others might not be posting here because they're used to people requesting one or two or three things per post, and when they see all the content you've posted they probably get overwhelmed and don't look at everything.
(If anyone else other than myself and Nolornbon is reading this, please reply because we could really use the input, even if you've only glanced at a few things.)Anyway, my point is you need to choose which of all the elements you've thought of that you really want in your quest. Once you've done that, you can post a thread asking for help with creating specific sprites, etc. However, (I would advise) don't put all of them in a single thread. Start with the first ones that you want to work on; for example, if you are working on level 1 and Music Shell is a boss in level 5, wait until you get close to making level 5 to post asking for assistance with creating his sprites.
Hope this makes sense.
Anyway, I like your creativity. You have some neat ideas in this thread. Just try narrowing down which ones you definitely want in your own quest.
(By the way, I've had some ideas for sprites for Lunartic, but I'm already involved in 2 other side projects helping people besides working on my own quest. Maybe when I finish one or both of the side projects will I be free to work on these. Until then, I wasn't sure what exactly you wanted Lunartic to do, like walking around but halting while firing beams, or something else.)