MMDWR DC Help
#16
Posted 01 November 2004 - 11:55 PM
I'll be going back there soon... as I got the power shut off in the Factory and got the rush marine. Wait hmm... I think I'll beat Tornis tower first adn make sure to have 4 keys when I leave.
Basically, how do I get that key that opens the hatch?
#17
Posted 02 November 2004 - 07:53 AM
And I just might know what your problem in the tower is: When you enter the level, go 3 screens to right. Right after the "pipe door" plant a bomb on to the not so strong looking part of the floor. BOOM! Jump down and proceed.
(Just a small tip for the tower, there are a couple of walls you can blow up...)
#18
Posted 03 November 2004 - 10:44 PM
Well in the meantime, I'm going to get the grappling beam.
EDIT: Right after posting, I just remembered the lower entrance outside.
EDIT2: Great, stuck again. I can't seem to find a way to the lab in the south. I remember getitng on an island with a staircase on the mountain, and this island has two paths. One which is the bottom and the top. I've concluded the top route is teh exit one, but the bottom... can't get there. And I was in that lava cave to the northeast... and I couldn't get around there either. What must I do?
BTW, I got a max of 4 super bombs right now and 12 hearts (is 12 good?). Wondering where the last bomb upgrade is and if the next level is to the north near Lapin behind that gray brick wall on the mountain.
I think BH4 mentioned something about Kakariko awhile ago. I'm thinking that's what it is.
#19
Posted 04 November 2004 - 04:05 AM
I'm getting kinda frustrated that I still seem to be wandering around aimlessly. It's taking me an average of 3 days to find a level.
-James
#20
Posted 04 November 2004 - 08:53 AM
In Tornis Tower, the dark parts of the ground can be melted with the Heat Beam.
In the south... umm, the northeastern cave is the place you should go to. But it's not a lava cave... unless you drop down to the "lava floor". What you have to do is not to drop down there and simply go through the cave. But you must have the Grappling Beam.
If you have max of 16 bombs and 4 super bombs then you have both of the game's bomb upgrades already. There are no more upgrades.
And 12 hearts is a good number when you still have 2 levels to beat (but there are no LEPs in the next level because the next level is a bit... different )
nWo Whammy:
So you have only found the first level? And you don't know how to beat it. Well... I don't know what kind of a problem you have with the Power Station so I'm not able to help much. You know that you have to disable the laser beams by pressing those yellow buttons, right?
When you said in the other thread that this quest is easy, I thought you'd be further in the quest...
#21
Posted 04 November 2004 - 11:50 AM
Is the next level that crazy area behind the gray brick wall near Lapin with all those effing like likes and crackies? Dang that place is hard because I can't see my life energy.
#22
Posted 04 November 2004 - 02:05 PM
The next level is not that super crazy "doom level". That's just an optional mini level, but if you beat it, you get something really good...
To get to the next level, you have to go to the sewers and use your super bombs to blow those craked steel plates...
#23
Posted 04 November 2004 - 04:40 PM
Last stop: I flipped the Power Switch and killed all the lasers on 1F, but can't find the Boots to get around that poison in B1F.
-James
#24
Posted 04 November 2004 - 06:45 PM
Thanks Petoe, now that I have the grappling beam it'll be easier for me (I think, cosndiering the fact once I get this I'm invincible).
EDIT: Where in the sewers do I use the super bombs, Petoe? I've taken down one of them, and behind it was 200 zens. Another one in the south is just a shortcut.
#25
Posted 04 November 2004 - 10:17 PM
You cannot expect to get any challenge from the first level if you go there with all that equipment. I don't know how far have you been, but if the 3rd level (m/s Mariel) doesn't cause you any problems/deaths, then you are extremely skillful player.
Oh and there are no boots in the quest. You can get past the poison without any items. If it looks like the poison has cut the path, just walk under the wall's layer. That should do the trick.
PolygonX8
Okay, in the sewers... Go to the sewer access southwest from Iso Dome (the one blocked with the rocks). When down in the sewers, go left a screen and bomb the "steel plate".
#26
Posted 05 November 2004 - 12:06 AM
Well, I'm stuck in Level 7 now. I see locked doors, and I'm getting these rupees from chests... plus, one room with wall masters has this weird stone blocking the upper route... looks liek it has a hole on top.
This level has me stumped completely.
Never have I gotten stuck so much in a quest!
#27
Posted 05 November 2004 - 07:10 AM
Well, maybe that's just a good thing... at least you're still playing...
Anyways, don't be fooled by those locked doors, locked blocks and rupies in that level. You cannot opn those doors and those rupies are just useless crap I added there to give a better Zelda-feeling.
I don't know where you exactly are stuck, but have you killed all 3 dodongo enemies in that room on the southeast? Kill them all and proceed...
#28
Posted 05 November 2004 - 11:52 AM
WHERE'S THE LENS?!
j/k But, I think I need that to continue as I saw one room with a stone that told me I needed that.
#29
Posted 05 November 2004 - 04:09 PM
I hope some of that helps... :\
#30
Posted 05 November 2004 - 08:44 PM
BTW... in Wily's lab via Torlabs, the boss music you used for that crazy looking machine... where is that from? It sounds like Gradius, and I'm just curious as I plan on using it in MOR (Metroid: Operation Ridley).
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