Would it be possible to make it so enemies in sideview don't deliberately walk into holes and fall off platforms? Being pushed into a hole by the player hitting them is ok, but it would be great if you could make them not purposely jump off like lemmings. I know you can use no enemy flags to do this, but it's a bit janky.
Apologies if this has been requested before or if there's already a way to do this, but I didn't find anything.
On a more minor note, Armos are weird in sideview: upon spawning, they will be partly walking inside of the platform for a second or two before being pushed up properly to the top of the platform.