The gameboy Zelda titles have certain push blocks that when you interact with them freezes the scene till they are done being pushed. They seem to freeze all links actions (including opening the pause menu), though if it's implemented in ZC it would be ideal if they also freeze enemy movement and maybe weapon movement. It would make the most sense if the rule only affects ones that causes a secret trigger if it's implemented.
Consider it absolutely lowest prio. Functionally it only offers you the ability to make the quest a bit more cinematic.
Quest rule: Push block (Trigger) Freezes screen
Started by
Mani Kanina
, Jun 25 2020 10:00 PM
1 reply to this topic
#1
Posted 25 June 2020 - 10:00 PM
#2
Posted 25 June 2020 - 10:08 PM
This is also for LTTP.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users