So I've been messing around with the BigEnemyDX, Bossmaker and Beginner custom boss scripts, and am mostly satisfied with the results. Except I don't understand how to narrow down the vulnerable point.
For example, I've got an enemy that's 3 tiles wide, and would like to just have only the middle tile be the weak point, and in the description of the arguments for the Bossmaker and Beginner Custom Boss scripts, it says:
D2: Collision part enemy in the list. Also known as "core" or "weak point"
What value would go in D2? Or is it about changing the hit width and offsets in the enemy editor?
Edited by Flynn, 14 April 2021 - 08:47 AM.