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Are these Zelda 2 enemies possible?

Zelda 2 The adventure of Link Moby Thunderbird Custom enemies & bosses Megmet

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#1 Larre

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Posted 04 December 2014 - 02:10 PM

Hi there. Just needs to know if these Zelda 2 enemies are possible within ZQuest. I have really wanted to recreate these ones for ZC.

 

Thunderbird: A boss of the side scrolling Great Palace that flies in the motion of a Digdogger, but shoots fireballs and is a bit faster. In side scrolling the fireballs tend to go downwards, while in top view, I would suppose they would try to hit link wherever they can. he is only vulnerable with the sword when his eye is open, and usually takes magic (or a whistle in a non magic quest) to make him vulnerable (blue colored).

 

Moby: A simple bird that comes down from the top of the screen and then charges at link at high speed. usually in cut scenes and they are usually infinite. I suppose in a top view they would enter from the sides and try to charge after Link like fireballs do.

 

Megmet: This enemy is one that hops around in the side scrolling cut scenes. Unlike the tektite, this thing hops continuously around and that is clearly seen in the side scrolling cut scenes. I suppose in top view the Megmet would simply hop around, but more continuously and more in a straight direction than the tektite would.

 

Please let me know if these are possible and what steps I may be able to take to get these made. Thanks.



#2 Russ

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Posted 04 December 2014 - 02:53 PM

They're all possible with scripting, but trying to handle them solely with the enemy editor probably wouldn't work. With ghost.zh, however, they're pretty trivial to make (assuming you've got at least a basic familiarity with coding). I'd say it's worth looking into if you want to try to make them, or if you really need them for a custom quest but can't figure out how to use ghost, you could probably put up a request for them in the Script Requests forum.

#3 Old-Skool

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Posted 04 December 2014 - 08:37 PM

I'd talk to Freya about that. For all I know, they may already exist



#4 Limebeer

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Posted 15 December 2014 - 06:24 PM

I think the Thunderbird enemy would be possible without scripting in the enemy editor, atleast a decent fightable version of it unless you want it absolutely true to the original. I've been thinking of adding it plus the giant wizzrobe boss in my quest if I can get them how I want.



#5 Mero

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Posted 15 December 2014 - 07:42 PM

Yes talk to Freya about it, King_Aquamentus does not lie for I am making a Z2 Remake.

 

Thunderbird: Doesn't exist yet.

Moby: I wouldn't recommend Z2 behavior unless your doing sidescrolling quest. I use a crow like enemy.

Megmat: A pols voice with 16 haltralt jumps continuously.



#6 Larre

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Posted 15 December 2014 - 09:25 PM

Indeed, now a Pols Voice with 16 haltrait jumps continuously, Can that be done in the editor or do I need to get a script? Also with the Moby, I will have to learn more about the crow like enemies there.



#7 Mero

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Posted 15 December 2014 - 09:35 PM

My megmet doesn't use a script. One of the few enemies that doesn't actually.

The crow script is by Saffith, try messaging him.





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