Jump to content

Photo

Scorch


  • Please log in to reply
2 replies to this topic

#1 grayswandir

grayswandir

    semi-genius

  • Members

Posted 19 April 2016 - 06:41 PM

Alright, here's another script. This one will allow you to permanently mark any walls/bushes you've bombed/burned that didn't result in a secret, so you never have to try doing so again. They last forever, even through saving the game. You can also selectively enable/disable it per screen and dmap.
 
Implementation wise, it's basically a hashmap of screens pointing to a linked list of "scorched" locations, all stuffed into a single array. It could probably be rather easily modified to keep track of "permanent" combo changes for other reasons, as well.

So, any suggestions/recommendations before I bundle it up for the database?
 
Test quest here.
 
Pictures:
k9HtOmR.png6PCuli8.pngcxRTooa.png
Obviously, for your quest you'll want less of a drastic change here.
 
This is the most difficult part of the setup here:
int Scorch_Combos[] = {
  LW_BOMBBLAST, 25, 33,
  LW_FIRE, 92, 80
};
Basically, just a list of weapon type, from combo, and to combo.

Code: 
Spoiler

Edited by grayswandir, 19 April 2016 - 06:50 PM.

  • Jared and Naru like this

#2 Naru

Naru

    Magus

  • Members

Posted 19 April 2016 - 07:58 PM

Step triggers (step next + others) or would be really nice to be saved permanent though I doubt that you meant also these kind of combos.



#3 Cukeman

Cukeman

    "Tra la la, look for Sahasrahla. ... ... ..."

  • Banned
  • Location:Hyrule/USA

Posted 19 April 2016 - 08:07 PM

Cool idea! In a way, that's better than using cracked walls for bomb secrets, bomb spots won't be obvious, but you won't be wasting bombs in second attempts either :)




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users