ZC Feature Requests
Request features for the Zelda Classic program here.
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ZScript for ZQuestStarted by James24 , 22 Mar 2021 |
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Manually move DMapsStarted by Jared , 12 Sep 2019 |
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Option to Disable Continue Screen Music?Started by Anthus , 08 Jun 2021 |
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add multi layer support for mapsStarted by Shadowblitz16 , 01 Nov 2019 |
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Request: Higher Level Raft PathsStarted by Architect Abdiel , 30 Jun 2020 |
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[2.53+] Workaround for MIDI bug proposalStarted by Evan20000 , 06 Nov 2019 |
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Lockblocks - any value of counter rather than a minimumStarted by ShadowTiger , 29 Dec 2019 |
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Secrets -> Item?Started by Shane , 30 Jun 2021 |
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Palette editor: Jump to selected colourStarted by Avaro , 03 Oct 2018 |
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Different debug colour for unwalkable waterStarted by Twilight Knight , 02 Oct 2020 |
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Epilepsy Reduction Detection?Started by Avaro , 08 Nov 2020 |
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More Level-Dependent CSetsStarted by P-Tux7 , 04 Jun 2021 |
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New Users
ZC/ZQ Interface (Languages)Started by Bagu , 30 Sep 2023 New Users |
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A "Set All" button for secret combos.Started by ShadowTiger , 05 Jan 2020 |
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Copying save filesStarted by klop422 , 06 Jun 2020 |
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[Added] Quest rule: Prevent Screen scroll if Link->Z > 0Started by Mani Kanina , 25 Jun 2020 |
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Armos Combo Settings for Other Combo TypesStarted by P-Tux7 , 24 Jul 2021 |
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ZC Gameplay Improvement Suggestion ThreadStarted by P-Tux7 , 14 Oct 2019 |
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command editor dialog for all script typesStarted by Shadowblitz16 , 24 Oct 2019 |
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Quest Rule > No keese's in passageways/Item CellarsStarted by cbailey78 , 31 Aug 2020 |
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German "Umlauts" (Ää, Öö, Üü ) for the String EditorStarted by Bagu , 20 Oct 2020 Strings, Fonts |
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Zelda Classic 2.55 Windows Xp Compatible BuildStarted by Lordkronos , 12 Jul 2022 |
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2.55 - Add "grab color" to palette editorStarted by Peteo , 16 Feb 2020 |
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Remember Cset and Tile Page number when setting Maps.Started by ShadowTiger , 09 Jun 2020 |
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Zscript: Alpha OpacityStarted by OmegaX , 11 Jul 2020 |
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Flowers -> Next combo typeStarted by Jared , 12 Aug 2020 |
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Triforce Piece shenanigansStarted by klop422 , 26 Aug 2020 |
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Animated Doors (shutters, locked)Started by Valerie , 07 Oct 2020 |
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Screens remember which enemies are killedStarted by Mitchfork , 15 Nov 2020 |
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Bait Item Class AdditionsStarted by P-Tux7 , 25 Jun 2019 |
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