The Legend of Zelda: The Magic Instruments
The Legend of Zelda: The Magic Instruments
#16
Posted 11 February 2012 - 03:54 AM
#17
Posted 11 February 2012 - 04:40 AM
However you need to work on your spelling and grammar. :3
#18
Posted 11 February 2012 - 07:49 AM
Awesome demo i am playing it
Looking for keys in lvl1 Really looking good ,nice work.
#19
Posted 11 February 2012 - 07:59 AM
#20
Posted 11 February 2012 - 09:16 AM
I think i beat the demo or is it more in demo?
Very nice demo keep up the good work
#21
Posted 11 February 2012 - 11:10 AM
@ judasrising: yes, that's all for this first demo. I actually see from your screenshot that there's a bug, showing the owl beak item also when outside the dungeon... I have to fix it. I already have an idea on how to do it
@ Jared (and Shane by PM): yep, that's not surprising: I'm Italian after all And also I have to say I didn't pay too much of attention in checking the spelling and grammar of the quest strings...
#22
Posted 11 February 2012 - 12:25 PM
Thanks guys.
@ judasrising: yes, that's all for this first demo. I actually see from your screenshot that there's a bug, showing the owl beak item also when outside the dungeon... I have to fix it. I already have an idea on how to do it
@ Jared (and Shane by PM): yep, that's not surprising: I'm Italian after all And also I have to say I didn't pay too much of attention in checking the spelling and grammar of the quest strings...
Do you plan to release another demo in future? and as i said really good work on this quest so far
#23
Posted 11 February 2012 - 10:04 PM
@ Jared (and Shane by PM): yep, that's not surprising: I'm Italian after all And also I have to say I didn't pay too much of attention in checking the spelling and grammar of the quest strings...
Oh awesome! I'm also Italian, but I don't speak it. I can help fix your strings, if you like! I'm amazing with spelling and grammar, and would do it happily!
Oh also. Are you willing to release some of your scripts? I'd love them! They're perfect.
#24
Posted 11 February 2012 - 10:24 PM
#25
Posted 11 February 2012 - 11:26 PM
#26
Posted 11 February 2012 - 11:53 PM
#27
Posted 12 February 2012 - 03:32 AM
@ Jared: sure, I would be very happy if you can fix the strings of my quest.
May be you can modify them in the quest file (it shouldn't be password protected) and then send it back to me the string data (after exporting them) or the entire quest file... ? Thanks in any case!
@ Twinblake: yes, I can try to make it a little bit harder to beat. I was actually scared by it to be too hard These kind of comments are very very useful, since when you try some boss hundreds of times you loose the feeling of how it would be for other people!
@ kurt91: well, that's actually a bug in ZC, I think. For some reason (may be in my build only?), when using the 2-tiles Link walking animations, the walk up second tile is not the one just after the one you set in Graphics->Spritres->Link, but it's set to the first one just flipped horizontally... Usually one doesn't notice it, just because the two tiles look the same (but flipped), but when the shield tiles are added... Should I report this in some forum? Does anybody know whether this is fixed in some more recent build?
#28
Posted 12 February 2012 - 09:56 AM
#29
Posted 13 February 2012 - 09:43 PM
#30
Posted 17 February 2012 - 09:50 PM
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