How to Convert from 2.55 to 2.50.2? How would you make a 2.55 quest file to be able to be read in 2.50.2? Getting rid anything that is need is fine. Thanks!
How to Convert from 2.55 to 2.50.2?
#1
Posted 01 September 2019 - 08:36 PM
#2
Posted 01 September 2019 - 08:38 PM
#3
Posted 01 September 2019 - 08:40 PM
You don't need to. Unlike 2.50 where if you made a quest in an alpha it often wouldn't be playable in later ZC releases, ZoriaRPG has promised if you make a quest in a 2.55 alpha it will be playable in 2.55 final whenever it releases.
I am asking if a quest was made it 2.55, what would you have to do to make it be read in a easier quest version like 2.50.2?
#4
Posted 01 September 2019 - 09:51 PM
Remake the entire quest.
#5
Posted 02 September 2019 - 10:24 AM
#6
Posted 02 September 2019 - 10:57 AM
I honestly haven't tried this so I'm not sure if it would have any effect, but can everything be exported individually from the quest via the File -> Export menu, then reimported in a new quest file in 2.50.2?
If I remember correctly it turns out as a mess.
But yeah people there is no going back in versions once you saved your quest in them. It's how this works.
Edited by Avaro, 02 September 2019 - 10:58 AM.
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#7
Posted 02 September 2019 - 01:23 PM
Official dev answer: You do not. Once a quest file has been saved, it cannot then be loaded in a prior version of the program.
Back up your quest before updating to alpha versions. Updating is one-way.
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#8
Posted 02 September 2019 - 01:25 PM
Official dev answer: You do not. Once a quest file has been saved, it cannot then be loaded in a prior version of the program.
Back up your quest before updating to alpha versions. Updating is one-way.
What about exporting maps to a previous version?
#9
Posted 02 September 2019 - 02:37 PM
But at least if I ever wanted to place a green arrival square at 0,27 now I know how!
#10
Posted 02 September 2019 - 02:54 PM
I thought that exporting/importing maps would be a tedious-but-somewhat-faster way to backport a project from 2.55 to 2.53 than rebuilding them from scratch, but it looks like 2.55 map exports actually do get garbled when imported to 2.53.
But at least if I ever wanted to place a green arrival square at 0,27 now I know how!
2.55 adds new data to maps. And items. And a lot of stuff. Because of this, the qst save/load (and thus things like export/import as well) CHANGE, to accomodate the new data. The new version knows how to load quests from older versions, because we teach it how. But, an old ZC version cannot know about the changes that weren't out yet, so it won't be able to read the new format.
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#11
Posted 02 September 2019 - 03:24 PM
Alright! Thanks! Good to know!
#12
Posted 03 September 2019 - 05:36 AM
Any elements that are introduced a new features (vers > 2.53.0) would be stripped out of the exported file, so its usability depends entirely on how many new features you used in a quest.
It's equally possible to export for 2.10.x. with the same consequences. If I reimplement 2.50.x export, I may also add 2.10.x export, just for grins.
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