ZC Feature Requests
Request features for the Zelda Classic program here.
[2.55 a85] Implimented Fall from Ceiling Animation for Pitfall WarpsStarted by Bagu , 05 Jan 2021 ![]() |
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(In-)Visible on Map / Only visible on Map Flag for FFCsStarted by Bagu , 07 Sep 2020 ![]() |
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Weapons ignore Z axisStarted by Aslion , 18 Dec 2020 |
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Run DMap Script on DMap InitStarted by Mitchfork , 17 Dec 2020 |
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Accessing an enemies' Spawn Animation via scriptStarted by Mitchfork , 27 Nov 2020 |
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Screens remember which enemies are killedStarted by Mitchfork , 15 Nov 2020 |
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Error codes for optimization of std.zhStarted by Russ , 20 Nov 2020 |
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Epilepsy Reduction Detection?Started by Rekiron , 08 Nov 2020 |
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Different Shutter SFXStarted by cbailey78 , 03 Nov 2020 |
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German "Umlauts" (Ää, Öö, Üü ) for the String EditorStarted by Bagu , 20 Oct 2020 ![]() |
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Animated Doors (shutters, locked)Started by Valerie , 07 Oct 2020 |
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Different debug colour for unwalkable waterStarted by Twilight Knight , 02 Oct 2020 |
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Enemies in sideviewStarted by Jamian , 01 Oct 2020 |
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New Categories
Enemy-Damage CombosStarted by Bagu , 27 Sep 2020 ![]() |
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Lanmola tiles overlap feature?Started by Valerie , 08 Sep 2020 |
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String Editor
"Shadowed" Attribute for Screen MessagesStarted by Bagu , 15 Sep 2020 ![]() |
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3-Frame Flying for peahatsStarted by Valerie , 07 Sep 2020 |
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more variation
Game Icons depending on Tile Modi Items / TriforceStarted by Bagu , 13 Aug 2020 ![]() |
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Quest Rule > No keese's in passageways/Item CellarsStarted by cbailey78 , 31 Aug 2020 |
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Triforce Piece shenanigansStarted by klop422 , 26 Aug 2020 |
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A couple extra enemy customisation optionsStarted by klop422 , 25 Aug 2020 |
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Guy customisationStarted by klop422 , 14 Aug 2020 |
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Flowers -> Next combo typeStarted by Jared , 12 Aug 2020 |
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Multiple Music Tracks at OnceStarted by klop422 , 29 Jul 2020 |
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"No spawn" enemy flagStarted by Jamian , 02 Aug 2020 |
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Zscript: Alpha OpacityStarted by OmegaX , 11 Jul 2020 |
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for bigger graphics :)
2x2 Tile (32x32) Pushblocks - Copycat/Push->AllStarted by Bagu , 24 Jul 2020 ![]() |
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Vine CombosStarted by SparksTheUnicorn , 09 Jul 2020 |
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Request: Higher Level Raft PathsStarted by Shoshon the Elegant , 30 Jun 2020 |
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[Added] Quest rule: Prevent Screen scroll if Link->Z > 0Started by Mani Kanina , 25 Jun 2020 |
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