Servers are back up. Thanks for the stars. I also wanted to say the Skyline v3 is a really well-done level. The beautification is good. The level is detailed, without being distracting or cluttered. You know, a lot of basic game design stuff learned in ZC applies here too. I wonder if Nintendo is having issues with the update since I'm still seeing v 1.2 instead of 3.0 on my title screen. Come on, I want to make my shooter level to add to the inevitable onslaught of shooter levels!
EDIT: Anyone else still occasionally accidentally spin-jump into a saw blade/ grinder in the SMW style? I catch myself taking some dumb hits cause I'm used to being able to do it in the original lol.
Update is out. Just started messing with the new features. The fire clown car is definitely the coolest addition, IMO. They did also change the P switch in the NSMBU style from the yellow "!" to a traditional blue P switch.
EDIT 2:
So I finished my mandatory shooter level, and I'm actually way happier than I thought I'd be with how it turned out. It's really long, and uses most of the blocks, and enemies in both rooms. However, you can be as OP as the level is, cause there are fire flowers, and wearable helmets to help you out. I am going to go ahead and say that this is probably a really hard course. There are a few places where you might get jammed up for not killing enemies quick enough, but I feel like it captures the action, and tension of a real shooter. There are check points, and the level is a fun challenge all in all. There is a tower of enemies at the end that you might see in the preview picture, which can be intimidating, but taking these guys out is actually pretty fun, and it's right after a checkpoint.
Mario has been captured, and imprisoned deep underground. Find your way out of the cell, and escape the deep underground base through sewers (sure) and space (why not).
So here it is, this one is called "Escape from the Prison Planet", named after a Clutch song.
Code: 9869 0000 0127 6758
A few tips:
It is a good idea to wear a helmet (press down while carrying a Beetle shell). The helmet will deflect spike projectiles, Bullet Bills, and fire balls as long as it is hit on the very top. You can also move up into enemies with it, and take them out.
The clown car can land on top of bullets (including homing ones), and cannon fire to take them out.
Happy escaping!