Auto-text and FFC manipulation?
#1
Posted 17 April 2019 - 03:24 AM
Question 2: For cutscenes can you script one FFC to control multiple, moving them around and changing their sprites and what not. (This one doesn’t seem possible but I figured I ask).
#2
Posted 17 April 2019 - 11:55 AM
1: Yes, but you'll need to use another technique than ZC strings, since scripts are paused when a regular message is displayed.
2: Totally possible. You can load the other FFCs in the control FFC, and do whatever you like with them.
Edited by Jamian, 17 April 2019 - 11:57 AM.
#3
Posted 17 April 2019 - 12:43 PM
#4
Posted 17 April 2019 - 11:05 PM
tango.zh for the first one. You'll have to find some documentation or bash your head against it until you figure it out though; someone needs to make a tutorial for it at some point.
ffc HiMyNameIsWorld = Screen->LoadFFC(4); to control FFC 4.
HiMyNameIsWorld->X = 76; to set it's X position to 76.
- SkyLizardGirl likes this
#5
Posted 17 April 2019 - 11:14 PM
oh thanks dimentio! i believe I got it now...
#6
Posted 20 April 2019 - 07:14 PM
Probably overkill. Screen->DrawString() is likely good enough, as long as you're not looking for anything too fancy.tango.zh for the first one.
#7
Posted 21 April 2019 - 01:29 AM
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