BS dungeon tiles
#1
Posted 07 December 2009 - 01:29 AM
I'm using Vel's original set, putting all the good stuff I can find in it, but keeping it all BS , So far looking pretty good! Overworld wise any who, Need some good dungeon stuff, I really can't sprite or tile for crap
#2
Posted 07 December 2009 - 03:18 AM
As for the other threads:
- Migos Castle tiles not possible but use Linkus there a bit different but the building shapes the same.
- Origins tileset advance = not exist.
- Clock Tower = I think the reply on that thread says it all.
I hope that narrows it down good luck, Shane .
#3
Posted 07 December 2009 - 03:28 AM
#4
Posted 07 December 2009 - 05:42 AM
As for the other threads:
- Migos Castle tiles not possible but use Linkus there a bit different but the building shapes the same.
- Origins tileset advance = not exist.
- Clock Tower = I think the reply on that thread says it all.
This specific bit of post has nothing to do with this topic.
Not vines, moss. VEL's version might not have a lot of the things LiNK1090 wants.
is there around some better dungeon tiles for BS? If not, could anyone tackle it?? I cannot find any around, I'm looking for things like pillars, sweet looking water/ lava, Skulls for ground, Vines for walls, new custom grounds etc.?
I'm using Vel's original set, putting all the good stuff I can find in it, but keeping it all BS , So far looking pretty good! Overworld wise any who, Need some good dungeon stuff, I really can't sprite or tile for crap
First of all, don't use VEL's BS Zelda Tileset. I'm not saying it isn't a good choice, but I AM saying Radien expanded the tileset and there is a much better selection of tiles in New BS Tileset 3.1
Second of all, if what you want is better graphics, then go with DOR. This set is more complex, but I'm sure you could handle it.
#5
Posted 07 December 2009 - 06:13 AM
I did my best to adapt BS dungeons to freeform in New BS v3.1, and the result looks pretty good if you can figure them out, but you may find them more difficult to use. Take a look and give them a try. If freeform BS dungeon walls don't work for you, try LTTP walls. You may have to rip them into the tileset, though, so it might not be the most practical solution.
Beyond that, saying you need "better" tiles isn't really helpful. What constitutes "better?" It depends on what you need. You mentioned a few things you need, but first thing's first: you have to determine what kind of walls you need. From there, decide what kinds of floor elements you want to include. Please think about that and tells us what you're looking to accomplish.
Also, yes, I designed the New BS tileset v3 to be much better organized than the original. It also has a lot more tiles, which may be part of what you're looking for.
#6
Posted 07 December 2009 - 06:26 AM
I did my best to adapt BS dungeons to freeform in New BS v3.1, but you may find them more difficult to use. Take a look and give them a try. If freeform BS dungeon walls don't work for you, try LTTP walls. You may have to rip them into the tileset, though, so it might not be the most practical solution.
I DID make a version of the BS Zelda dungeons myself that was designed with Freeform Dungeons in mind.
Here is a link
They're much easier to use, I would figure. I just don't have boss doors for it yet.
I should probably get it done and upload them to the database...
#7
Posted 07 December 2009 - 06:50 AM
I tried using my own walls and discovered they aren't that bad. They just require a little more work to design with because I never made 2x2 combo east/west doors (just 2x3 combo blocks). But still, take a look at what I whipped up and you can see what's possible with the provided tiles in New BS.
Screen design could be more interesting, I know, but look at what the walls can do.
#8
Posted 07 December 2009 - 12:38 PM
- Migos Castle tiles not possible but use Linkus there a bit different but the building shapes the same.
- Origins tileset advance = not exist.
- Clock Tower = I think the reply on that thread says it all.
Alestance pointed this out but just to clarify - it would be better in future for you to reply to each individual thread rather than a mass response like this.
I spent a few minutes trying to work out what this post meant, and it wasn't until I read Alestance's post and looked up in the forum index that I worked out what you were saying here.
#9
Posted 07 December 2009 - 04:21 PM
If anyone has any cool MC looking tiles, or ones would match origin 3 tilesets style, I could use em please?
Edited by LiNk1090, 07 December 2009 - 04:21 PM.
#10
Posted 07 December 2009 - 07:18 PM
Unless you got permission off him, then it's okay.
#11
Posted 07 December 2009 - 07:44 PM
#12
Posted 08 December 2009 - 12:24 AM
#13
Posted 08 December 2009 - 12:40 AM
#14
Posted 08 December 2009 - 04:03 AM
Sorry to butt in on this exchange, but I've had people use stuff that I just showed them as a preview. It's annoying.
#15
Posted 08 December 2009 - 04:09 AM
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