I am changing all the SFX in my quest file to far more realistic sounds. I am, however, confronted with two problem: a) there seems to be no way of changing the fanfare that plays after Link picks up a triforce piece, and b) I cannot find the 'plink' sound that plays after the 'Link dies' sound. I found the answer to (b); it's the message sound.
Any help?
Edited by Geoffrey, 03 April 2014 - 06:53 PM.