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Strange Passive Subscreen problem.


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#16 Jared

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Posted 23 December 2010 - 10:18 PM

I tried 1348, the newest one, and it's doing the same thing...
And the rule is still on.

#17 Jared

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Posted 08 January 2011 - 12:44 AM

Well, this still doesn't work, and it's very irritating.

#18 Chakaa

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Posted 08 January 2011 - 02:40 AM

Upgrade to Beta 18, see if that does anything.

#19 Jared

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Posted 08 January 2011 - 01:58 PM

I upgraded to beta 18, and it still doesn't work. I'm doing it with the BS Passive Subscreen, if it matters.

Do you think it's just a rule with this subscreen? And I have to make a new one?

Edited by Lynker, 08 January 2011 - 01:58 PM.


#20 Jared

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Posted 09 January 2011 - 06:11 PM

Can anyone help??
I still can't use my sword....

#21 Jared

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Posted 10 January 2011 - 10:05 PM

Okay, now the sword isn't working on ANY subscreens, even the premade ones. I REALLY need help. If you can, PLEASE post here, and send me a pM, please!!

#22 MoscowModder

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Posted 11 January 2011 - 09:26 AM

Yikes... try making a new quest and comparing all the settings to your broken quest. If all else fails, export everything except the subscreens from the broken one to a new one. The means graphics pack, map, strings, and all that stuff.

#23 Jared

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Posted 11 January 2011 - 10:35 PM

Okay, well I went to a classic quest, and looked at the subscreens. I right clicked and went to properties too. They were all A, and it was a NEW quest.

#24 MoscowModder

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Posted 12 January 2011 - 09:50 AM

By default, you can only choose the A item. Try looking at one of the (A+B) subscreens.

#25 Jared

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Posted 12 January 2011 - 11:38 AM

I went to Alt (A + B) and they were both A.


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