Strange Passive Subscreen problem.
Started by
Jared
, Dec 21 2010 09:15 PM
24 replies to this topic
#16
Posted 23 December 2010 - 10:18 PM
I tried 1348, the newest one, and it's doing the same thing...
And the rule is still on.
And the rule is still on.
#17
Posted 08 January 2011 - 12:44 AM
Well, this still doesn't work, and it's very irritating.
#18
Posted 08 January 2011 - 02:40 AM
Upgrade to Beta 18, see if that does anything.
#19
Posted 08 January 2011 - 01:58 PM
I upgraded to beta 18, and it still doesn't work. I'm doing it with the BS Passive Subscreen, if it matters.
Do you think it's just a rule with this subscreen? And I have to make a new one?
Do you think it's just a rule with this subscreen? And I have to make a new one?
Edited by Lynker, 08 January 2011 - 01:58 PM.
#20
Posted 09 January 2011 - 06:11 PM
Can anyone help??
I still can't use my sword....
I still can't use my sword....
#21
Posted 10 January 2011 - 10:05 PM
Okay, now the sword isn't working on ANY subscreens, even the premade ones. I REALLY need help. If you can, PLEASE post here, and send me a pM, please!!
#22
Posted 11 January 2011 - 09:26 AM
Yikes... try making a new quest and comparing all the settings to your broken quest. If all else fails, export everything except the subscreens from the broken one to a new one. The means graphics pack, map, strings, and all that stuff.
#23
Posted 11 January 2011 - 10:35 PM
Okay, well I went to a classic quest, and looked at the subscreens. I right clicked and went to properties too. They were all A, and it was a NEW quest.
#24
Posted 12 January 2011 - 09:50 AM
By default, you can only choose the A item. Try looking at one of the (A+B) subscreens.
#25
Posted 12 January 2011 - 11:38 AM
I went to Alt (A + B) and they were both A.
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