A question on screen state carryover
#1
Posted 22 April 2008 - 06:52 PM
#2
Posted 22 April 2008 - 06:56 PM
2: Yes, but it has to be done in a 'loop' - as in, Screen A carries over to screen B, which carries over to screen C, which carries over to screen A.
#3
Posted 22 April 2008 - 06:59 PM
#4
Posted 22 April 2008 - 07:18 PM
#5
Posted 22 April 2008 - 07:42 PM
#7
Posted 22 April 2008 - 08:03 PM
Try that. If that fails to work, then there's a bug.
#8
Posted 22 April 2008 - 08:09 PM
#9
Posted 22 April 2008 - 08:12 PM
#10
Posted 22 April 2008 - 08:14 PM
#11
Posted 22 April 2008 - 08:17 PM
Please explain how! My quest is going to have a day and night system, and this would make it so much better!
Oh, and thanks for clarifying the RSCs for me.
#12
Posted 22 April 2008 - 08:24 PM
Does that help?
#13
Posted 22 April 2008 - 08:29 PM
Set up the RSCs for the corresponding screens on both maps, and then (here's the trick), disable all the things that you want to keep separate on both maps (time-of-day specific secrets and chests, locked doors if you want two on a screen, that sort of stuff), and that's it. I think.
Does that help?
I don't get what you mean. Well, I mean, do you disable everything except for items? I'm confused...
You-> <-Me
#14
Posted 22 April 2008 - 08:34 PM
Don't worry if it's confusing. I have no real idea of how to use the reset room combos or _L_'s Red/Blue switch gate script, and I designed a freakin' dungeon using the latter.
#15
Posted 22 April 2008 - 10:36 PM
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