Still struggling with some scripts, while others work great.
Pretty sure this it's because my personal mistakes.
But there are still many ideas, in my head.
What I need now, is a Script for 2.55 alpha, to put it in the subscreen slot of Dmaps.
I it's possible, it should work like this:
If the selector is on a current Item, wich is not Type "Sword", pressing "A" Button fails.
But if the selector IS actually on a current sword Type item, pressing "B" Button fails.
Also it should always set the "A" to a Sword Type.
If this isn't possible by checking types, it could perhaps work by checking position.
It's a very important script, for the quest, I try to make. Because in the end you have to switch between 4 different swords.
The Mastersword and 3 alternate versions of it, depending on the 3 Triforce.
Din's Sword (for which I use the flaresword script - I still would love to extend it, to enable it to break shields)
Farore's Sword (which can beam, even with one single heart)
Nayru's Sword (For this sword, I'm looking for a script that enables to use hurricane spin, without magic costs)
Edited by Bagu, 24 December 2019 - 08:54 PM.